We all know it, Warlocks melees extend way, way too far. It's like a second shotgun. And if that Warlock is running SS, then ius even an OHK. But time and time again, no update address this because Bungie are a bunch of Warlock loving pieces of shit who need a crutch in their own game.
It's just pathetic. Either nerf Warlock range or buff Hunter and Titan to match it.
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#feedback
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Loaded question, cannot answer.
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[quote]Either nerf Warlock range or buff Hunter and Titan to match it.[/quote] Why? Warlock Melee is fine as is, it's one of the only good things we have. And to match it? What would be the point if all of the classes had the same range? Each class differs from the other so you can't expect them to match abilities.
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It's fine just please shut up man. I don't even main a warlock and I thing it's fair. Please with the "op" posts
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Just play the game , y'all be acting like the world is ending.
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3 RepliesHm lets see Titans punch that's great,hunters stab perfect, warlocks are wizards who get a force Melee because they are wizards makes sense to me
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1 ReplySurprise surprise. Someone else who believes the community agrees with them and thinks everyone must have the same opinion as himself
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U -blam!-ing stupid No Just no
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2 RepliesHow I feel the breakdown should be: Titans should have OP Melee Warlocks should have OP Grenades Hunters should have OP Super I think that's a balanced tradeoff
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Shhhh. It can't. We need to be able to snipe melee
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Ye in fine with warlock melee. I rarely play warlock in pvp compared to hunter and Titan. Hunters have far better utility. And Titans probably have the worst melee, however force barrier is very powerful when you use no back up plans. I don't think I've met anyone who thinks that a warlock melee is needed. Especially when so much else is unbalanced atm.
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You retard. Don't you know titans have fasted melee, warlocks have longest range and hunters have the most tactical melee. Get out of here scrub
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Titans have the fastest melee speed. Warlocks have the best melee range. Hunters have the best tactical melee.
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Edited by mpuchar: 11/17/2015 7:57:12 PMI'm pretty sure solar wind was nerfed at some point. That perk was so strong you could literally knock other guardians off the map in patrol
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Go away
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2/10; you suck at making these posts.
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Edited by WatchDoge: 11/17/2015 7:55:28 PMFine, nerf the melee, but also nerf shadestep, hunter smokebombs, sunbreaker infinite melee burn, strikers shoulder charge You are acting like other classes dont have any other abilities too...
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Leave my space magic alone... its all we have
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No bitch. Git gud lol. Hunter main here
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It's amazing to see how many people cry about everything
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8 RepliesHunter and blink strike have enough range as it is, they've also got throwing knives. Titans have been shafted melee wise!!
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They have magic hence the name warlock. We have channeled this magic to make our melee range extended but it only works if the melee bar is full
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1 ReplyIm going to assume you main a Hunter?
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All you do is make posts complaining about things. Maybe, just maybe, this isn't the game for you.
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You really think that after a year and [b]purposely[/b] putting a perk on the the stormtrance tree to increase it they will nerf it?
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8 RepliesLol you always complaining you -blam!-. Warlocks have long range for a reason. Hunters have blink strike, throwing knives and smoke grenades. Titans have shoulder charge. Stop being butthurt and git gud scrub.