I say Nerf Titans hammer to 3/ 4 max wit helmet no health
Throw one at a time.
No shelid
No health recover at lest you Meele for recover
Less blast radius
Can't fully jump but mid way in the air
Slow down the mobility.
On the next update December.
You guys/gals got your on thoughts I would like to hear.
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#Destiny
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Just remove the subclass. [spoiler]#SATIRE[/spoiler]
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1 ReplyI say give them 1000% health and healing when they move. Also every hammer causes a nuke. Coming from someone with no Titan. Sunbreaker is so underpowered at the moment
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3 Repliesno. These ideas are horrible. AT MOST, all you need to do is lower hp by 5%, but that might not even be needed. Sun breaker is fine.
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1 ReplyBy removing hunters from the game look no more crying all is well
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Slower regen time, less armor
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1 ReplyFirst thing, take away a perk for 3 weeks. [spoiler]I see no need for a nerf, just want to share the anger of my lost Quiver [/spoiler]
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3 RepliesEdited by GoldChameleon7: 11/14/2015 5:46:05 PMRemove cauterize entirely. Reduce damage reduction to equal nova bomb at 45%. The only other super with that much damage reduction is sunsinger with radiant skin which doesn't have regen or an insta kill hit at large range. P.S remove its proximity detonation or lower it to nova bombs.
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Less mobility Lower proximity Less time Sunbreakers are good but not invincible. Today in one game I killed 2 sunbreakers, both at low health. One with stormcaller, other with invective.
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5 RepliesEdited by Master Chief: 11/14/2015 4:28:10 PMI main a Titan, and my issue is this: whenever I try to jump in the air to dodge the hammers and they miss me, I still explode and die because every hammer is gifted with proximity detonation. I notice that it is far too easy for me to land a hit and kill someone, even when I think I've completely missed. The "grenade and horseshoes" radius on the hammers needs to be brought down so that sunbreakers actually have to aim their hammers a bit, and then the super will be fine. There's literally nothing else wrong with it. Edit: I should add that this single tweak would do almost nothing to hinder Hammer of Sol's effectiveness in PvE activities.
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U dnt need a nerf....the game is fine rt now. .. it gives attacking titans a leveled playing field... i honestly can't believe why ppl still cry about that. .. always tryna keep the titan down
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3 RepliesTake away that damn shoulder charge shīt.
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Your suggestions would make Hammer of Sol virtually worthless. Combine that with the fact that Sunbreaker is near the bottom of the list when it comes to the neutral game, and you just nerfed the Sunbreaker into oblivion. But I guess that is what you want. On to complaining about the Stormcaller!
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I don't find it OP. Everyone just runs away.
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Just lower the health so they are just normal gaurdians with hammers of death you get no health boost over shield or dmg reduction so you are like a glass canon
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Slow mobility, 4 sure!
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Remove cauterize entirely. Reduce damage reduction to equal nova bomb at 45%.
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Less mobility
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Not much, I don't have any more trouble with them than any other super. I still die most of the time. Just like every other super. Except GG, that thing is still amazing.
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3 Replies3 hammers, 4 with special armors. No health regeneration.
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6 RepliesPut the health regen perk and Forge master in the same column, nothing else
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Edited by Vardnax: 11/14/2015 5:16:08 PM- 1 hammer - AoE and impact of 1 Khvostov bullet - Range of Titan melee - Moves slow like he has been tethered by Hunter's bow - No health regen - Can't jump - Has 2 seconds to throw the hammer
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3 RepliesComing from a Titan main: 1. Slightly lower health 2. Decrease duration 3. Decrease radius of explosions 4. Less agility
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Slow them the f[u]u[/u]ck down
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Remove proximity
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I'd titan punch you in the face until you beg for hammers
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1 Reply