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Edited by Me555: 10/11/2015 11:33:18 PM
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Me555

A simple explanation of DPS for the people who think Sleeper is a good weapon

Alright, so since my brain hurts from all of the idiots who don't seem to understand the difference between DPS and Damage, I'm here to give you a simple math lesson. Let's keep this basic. I'm going to use the numbers that everyone has been throwing around lately. Most people are saying that Spindle deals around 72k unbuffed and that Sleeper deals around 132k unbuffed on Golgoroth. I'm gonna adjust those to 75k and 150k for simplicity and just say that Sleeper does double the amount of damage as Spindle (WHICH IS NOT TRUE BY THE WAY). So in one Gaze on Golgoroth, I can drain all 18 shots of my Spindle. In the same amount of time, I imagine you could get off maybe 4-5 shots of the Sleeper. I haven't tested this but based on charge time and reload, that's my estimate. However, I'm going to be super nice and say that you get off all 7 shots, just to show you how absurd it is that people defend this weapon. 75k x 18 shots = 1.35mil damage. Divide that by the 15 seconds of the gaze, and you get 90k DPS 150k x 7 shots = 1.05mil damage. Divide that by the 15 seconds of the gaze, and you get 70k DPS Not only does the Sleeper deal less DPS in a single gaze, it deals less overall damage. It also cannot be restocked as easily from the adds that spawn in between DPS phases. So stop defending the weapon already. It sucks, get over it! EDIT: So since I'm tired of seeing the same responses, I'll address them here. The "stationary target" argument: The fastest moving boss in the game is most likely the SABER shank boss, possibly the red shield-brother. If you can't hit either of these bosses non-stop with crits, there's an issue with your individual skill, not with any of the weapons. However, the SS damage is still dependent upon crit, just like almost every other weapon in the game besides rockets. So if you're missing crits with your spindle, you're probably missing crits with your sleeper, as well. The "situational" argument: In any given situation in the entire game, sleeper is nowhere near the ideal weapon. The ricochet is a complete joke, so unless all of the enemies are completely lined up, you'll only be hitting one or two with any given shot. Therefore, any situation with a lot of adds, a rocket launcher will still prove more effective than the sleeper. Why spend 5 shots to kill 7 adds when you can shoot 1 rocket to kill 7 adds? Does sleeper deal more damage than a rocket launcher? Yes. However, a rocket with max blast radius such as the raid launcher will take out a group of adds much more efficiently. As far as single-target non-crit damage, many have already stated that the swords are more well-suited for that type of situation. The "burst-damage" argument: Seriously? Just look at the math again if you don't understand why this argument makes absolutely 0 sense. Dealing higher damage, but taking LONGER to do so still means you're dealing less overall damage. That's why Damage PER SECOND is the end-all be-all decider for how efficient a weapon is. It takes in both the variable of damage and of how fast you can deal that damage. The "I'll use what I want" argument: ......I actually agree with this one. I never said anywhere in my post that people shouldn't use this weapon. If you want to use it, by all means, please do so. This post isn't about you. This post is about the people who are spouting nonsense and saying that the Sleeper is a high-tier end-game weapon that rivals the ghorn, the spindle, the ToM....and that's just not true at all. It's a rail-gun, though, and rail-guns are cool as shit, so yes please, use the weapon and look cool. Just don't sit there and try to say it's amazing because it just isn't. EDIT 2: Again, for the sake of having to repeat myself, I'll tackle another few "arguments" if they can even be called that. I have to say, it's honestly sad and pathetic the crap that people are trying to come up with to defend this weapon. The more arguments I debunk, the more insane and illogical the new arguments become. But nonetheless, I'll address them. The "swap weapons" argument: People are really reaching for straws on this one. So...I really thought my explanation of DPS was dumbed-down enough for even the most basic gamer, but apparently I overestimated the audience on this one. I'll try to put it in even simpler terms. When you have a weapon that deals maximum DPS, literally every second that you are not firing that weapon, specifically, you are losing DPS compared to the people who are using that weapon. That means that starting off with a sniper that is less DPS than the spindle, and then switching to a heavy that is ALSO less DPS than the spindle (just typing this, it sounds so absurd that anyone could even think that this would work lol), you are obviously going to deal MUCH less DPS than if you were just using the Spindle to begin with. Again, I repeat, for EVERY SINGLE SECOND that you are not firing the highest-possible DPS weapon, you are LOSING DPS. Not sure how much simpler of an explanation I can give. The "Well, Sleeper is 290" argument:......Sigh. So, for those who don't know, the Sleeper can be upgraded just like every other legendary and exotic. Mine is currently 305. Now, since I know someone is going to say "BUT WAIT!!! IT'S NOT 310!!!", my Spindle set-up and my Sleeper set-up both situate my character at 308 Light, meaning there is no difference between the Sleeper being 305 compared to 310 on my character. Damage is calculated based on CHARACTER Light level, not individual weapon Light level. And to put this even further into perspective, when I went to test out a potential PvP weapon for myself on the Dreadnaught, the weapon was 293 Light. Swapping a 306 heavy for a 293 heavy only dropped my Light level from 308 to 307, so don't be so dramatic when speaking about varying light levels on a weapon. The "Invalid because one is a heavy and one is a sniper": The value of an exotic is something that can, and should, be compared to that of every other exotic, since only one single exotic weapon can be equipped at a time. If that doesn't validate the argument, well, then you're just choosing to ignore logic and reasoning completely and you can't be helped. However, I already discussed the fact that rockets are still the better option when dealing with a pack of mobs since the AoE damage can kill them much faster than firing Sleeper shots individually at them, and obviously I've already proven that a sniper is more effective on a single-target mob.
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  • The Spindles good n all but afaik they cant stop the charging valus brother dead in his tracks. I'd like to see what can down a goliath tank faster, 3 spindles or 3 sleepers.

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    • Spindle is only good because you don't have to reload shit give sleeper 10 shots with a 5 round mag and you got a better gun

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      • I respect your arguement, especially because of the Last paragraph.

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      • Think of it like Dreg's Promise or the old Necrochasm. It's shit, but is reeeaaaallllyyy fun to use.

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      • If we are talking single shot damage, SS is the highest base in the game, which is something you cannot argue with. Gjallarhorn never saw the numbers that sleeper did, and black spindle, like black hammer, was only ever ideal on stationary bosses or bosses with large critical areas. Yes, for groups of adds, rockets are better, but for majors and low tier ultras, the SS should be what you use. Could it have been better? Yes. 5 round mag, 11 in reserve, or a much higher damage output and a higher critical multiplier and aim assist, or a higher bounce count. But it does have the area where it shines. It's not the end all, be all like gjallarhorn was, but for certain situations, SS is the best option.

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      • You go ahead and use your spindle when the high level enemies are charging

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      • Ok that's all well and good but imma stick with my combo of high power sniper that has zen moment and luck in the chamber alongside sleeper and using my primary on smaller enemies.

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      • Thank you. I was losing my mind trying to explain the difference between damage and DPS

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      • 310 spindle is incomparable to a 290 simulant

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      • Edited by Evilman520: 10/10/2015 10:56:36 PM
        You think the weapon is bad just because it has less DPS? You're an idiot. Like it or not, here's the simple fact: Sleeper Simulant has THE HIGHEST DAMAGE IN THE GAME. There's a reason they named it the Y2 Gjallarhorn -because its single-shot damage is unrivalled. Compare one Black Spindle magazine to one Sleeper Simulant magazine. Sleeper puts Spindle to shame. Why? Because it's a heavy weapon -technically classified as a rocket launcher. It is meant for massive burst damage -and it does exactly that! So while they may not always have more sustained dps than a special weapon (which, by the way, is exactly what specials are designed for) they excel when youre in a situation of "whats the hardest possible hit i can deal to this enemy in the least amount of time?" Also, you cannot pass judgement on an incomplete weapon. Sleeper is incomplete. It still has one more perk to be unlocked (what this perk is, how to get it, and when we get it, we do not know). You cant pass judgement on a weapon that isnt even finished, and you certainly cant pass judgement between two weapons which play different roles. If you want dps, go Spindle. If you want damage, go Sleeper. Simple as that. Each of these weapons is designed to fill a different role. Sleeper doesn't suck. You do. Edit: I must retract my previous statement about Sleeper being incomplete. Thank you to those people who helped correct this statement. I was not aware that the progress bar was simply bugged.

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        • I did some testing myself at the warpriest last night. My black spindle versus SS and raid sniper. I out damaged him by about 300k

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        • I'm glad somebody else gets it.

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        • I'm curious on your raid example. Are you just assuming the one orb strat? I do multiple orbs and am able to unload all 7 SS rounds, plus my 1000 yd stare. Who do you think is going to more damage during a gaze run. All my 1000 yd and SS or your Spindle and (assuming) machine gun? The problem is you are comparing a secondary to a heavy like you have to chose between one or the other. Well, I chose both and its pretty solid.

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          • Thanks for the info!

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          • Not every boss is a target you can stand out in the open and hose down in bullets without a concern about return fire. Iow can be effectively fought with snipers and MGs. Some enemies won't allow you to get (and stay) that far away ( swords). Other enemies will just annihilate you if you stand in one place very long ( rocket launchers and SS). Which is why the game gives you more than ONE weapon to choose from. Even simpler---and much shorter---explanation.

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          • I is a TadPaul

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          • Way to debunk the burst damage argument...not. And you still fail to realize why comparing the ss to a sniper or ToM is unfair and wrong.

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            • My simulant has 9 shots soooo they're the same by your measurements

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              • Bro did you know you're comparing a special weapon to a heavy weapon maybe compare and LMG or rocket launcher...... Lmfao

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                • Tl;Dr DPS is much more different then damage and black Spindle puts out more Dps whlle Sleeper puts out more singular damage.

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                  • Not being funny, but my 1000 yard stare does nearly the same damage as the spindle And I can still equip the sleeper stimulant

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                    • What you're saying is true. The Spindle does the most damage(and DPS assuming no misses) compared to almost all other weapons. Personally I can't use Spindle efficiently since I always miss a shot. Missing a shot means major downtime when using Spindle. The 3 round mag hurts you here. The Eirene RR4 with LitC is probably going to be my go to weapon for raiding. 4 round mag means less down time. The Sleeper shouldn't really be compared to a sniper in terms of sustainability since it's a heavy and has less shots. It's not going to be viable as a consistent DPS option. Burst damage is where it will shine. Ogres on Oryx. Or the Vessel.

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                      • Sleeper is close though as a contender even though it isn't better which does make it tier 1

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                      • I prefer the sleeper on bosses like undying mind. Simply because the shields on it block my crit shots sometimes. Plus I can put out the damage quicker and focus on other things.

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                      • I like using sleeper on Ogres when doing oryx because 1: it makes them flinch, keeps the bombs in the corners 2: it 2 hit kills them

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                      • Sleeper is good on majors, while spindle is a absolute beast on bosses with crits. Spindle is definitely the way to go

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