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Edited by FlammNation: 8/14/2015 4:33:05 AM
324

Bladedancer Needs To 1 Hit FoH and Nova Bomb

Bladedancer is supposed to be a super that requires getting up in people's face. It is ridiculous that others can panic super and win the fight. It is already the single worst super in the game and with these two supers constantly and easily killing bladedancers, it is ridiculous. EDIT: Some people think that I am saying Titans and Warlocks shouldn't be able to kill BD at all. That is not what I am saying. If they can super before I get them, so be it. However, they should not be able to kill me when I hit them first and then their animation kicks in. If I hit first I should win, if they hit first, they should win. Besides the fact that even if I win, they will still have their super. EDIT 2: It seems as you people think that this will cause it to become unstoppable or something. Do you realize how easy it is to currently take down a bladedancer? It is a joke. All this does is ensure kills that you should have from tactical play. Bladedancer would still be the easiest super to shut down.
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  • Yeah... No.

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  • Blade dancer is good as it is. It doesn't need another boost. You can already just spam the melee button and have it track your enemies for you. If you boost that, you might as well let me instantly shoot my nova bomb out with out the charge up. And before you say anything, I do have a hunter.

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    • Completely agree. The only people who don't agree are the ones who have never played for an extended time as a Bladedancer.

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      • Edited by Enclose: 8/14/2015 2:03:21 AM
        Blade dancer is already the most annoying and skill less super lol Blade dancers are near impossible to kill Edit: if you have shitty stats shut the f[b]u[/b]ck up your opinion is invalid.

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        • Edited by Safety Hazard: 8/14/2015 3:05:09 AM
          Slow down and use wave/invis. If any super is op, it's arc blade. Auto aiming melee that can heal/increase usage time per kill? On top of that, swiping is like blink...broken AF! 6 shots with Hawkmoon [b][i]with[/i][/b] hit markers and not dead? Dumb.

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        • It should always be 2 hits and they are dead. Which brings me to this. Warlocks die from 2 hits of BD. Titans do NOT die from 2 hits (even without unstoppable). The swings are so quick that 2 is the perfect number.

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        • Edited by cuzzybubba1: 8/14/2015 3:08:37 AM
          Furthermore I'll hit them with two swipes and they still come out of it BD has tons of issues the biggest being hits don't register a lot. I have no problem with unstoppable if he gets his super off but I swiped him twice he should be dead along with me. I think the animation swipe gets disregarded when they initiate panic super. The only sure fire way I've found to kill them along with you is one BD swipe and showstopper. I main BD and will say I know it thoroughly and it's the worse super right now because they made shotguns into snipers so when you close in on people you generally die. Once shotguns get nerf next month look out as BD coming back full force not to mention Thorns DOT will be less so the regain for hungering blade will be even better.

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        • I just got one shotted by a shotgun. I've literally emptied almost my entire Thorn clip to drop one. Luck of the draw I guess.

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        • So you want Bladedancer to kill the supers that were designed to kill them? You're funny. Please make more funny posts. So I can laugh some more.

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          • Sometimes I pop my Bladedancer super And then sigh

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          • I agree with him entirely there's been many times when I hit a warlock or a Titan before there super animation even begins and they shrug me off a second later and nuke me it doesn't make any sense. There's always a delay with blade dancer kills.

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          • Never go full retard

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          • Because something that can only be shut down by supers [b]ISNT OP ENOUGH[/b] isnt it enought that you can wreck entire teams with no issues as long as they dont have 2 of the 6 supers?

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            • How about in the future bladedancers get an exotic that electrocutes the shit out of an enemy? For example, if a titan/warlock shuts down a bladedancer with their super but the hunter still got a hit on them they will fry to death when their animation is over? This would be cool in PvE too. Just an idea [spoiler]this could totally be broken though ( ͡° ͜ʖ ͡°) [/spoiler]

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            • No just no.

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            • All we need is an exotic that enchants the strength part of it or maybe we don't need one at all. I guess it makes sense you gotta be slippery

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            • [quote]It is already the single worst super in the game.[/quote] Aaaaaaand right there you prove that your opinion is based on conjecture and your inability to play the game.

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              • I think warlocks and titans should get the kill if they hit first. I do think though that blade dancers should get the kill without having to hit the enemy in mid super twice. Unless they have unstoppable of course ;)

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              • I agree with the timing of it. If you land that first blade dance hit then you should certainly get the kill. Alas if they hit that super first they should most certainly shut you down.

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              • If hunters are underpowered, then why is your kdr with a hunter significantly higher for trials?

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                • HAHAHAHAHAHAHAHA DO YOU EVEN BLINK BRO?

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                  • Bears, Beets, Battlestar Galactica.

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                    • So you're complaining that rock beats scissor, Its called a counter btw.

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                      • Edited by LADIES MAN: 8/13/2015 9:37:48 PM
                        Your complaining about bladedancer. Your awful. Nuff said

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                        • I agree with OP. And it's not because I run a Bladedancer. It because of the order in which things should happen. First, Arc Blade strikes should deal an instant amount of damage, just like FoH. Just by that alone, if I strike you first with AB the Titan should of died instantly. If for w.e. reason (increased armor, etc.) my initial strike didn't kill you, then it would be alright for you to continue and [i]activate [/i] your super. Second, what actually happens is that a Striker Titan gets hit first by AB but activates FoH and the [i][b]damage stops[/b][/i]. That's the problem. It seems the code is acting as if AB damage is over time and applies indestructible for the animation before AB does all of it's damage. That's what OP is talking about. I'll ask this question: If we both have instant killing supers but yours hits first who should die first?

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                          • Ok I main a hunter and can easily say if you're not able to identify when you're going to get FOH then you're pretty stupid.

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