do you ever use pvp? people play with devices for aimist and you know what I'm talking about, pvp is broken and you don't do anything like in ezhzha, it's not enough that the selection is terrible for cd, it looks like it's time to make a petition for this plvod and your inaction, I wonder when people stop playing How long will pvp matches last? and how other players will like it, it seems to me that it will be even worse in pvp than it is now, and there are many like me, believe me, someone just doesn’t want to go into pvp
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1 ReplyEdited by Overkill: 3/27/2022 5:03:38 PMI agree, PVP is really frustrating and not only for cheaters. I have 1700+ hours on Destiny 2 (PC) and with the introduction of Battleye the situation has been better for some weeks. Now, again, Destiny 2 PVP returns the feeling of just something "not-right". Trials is the most common place for cheaters and lot of games end 5-0 or 5-1. Target lock, headshots, shotgun superquick-draw&fire (titan's shoulder bash is useless now, it does not kill the enemy and is certain death, hunter and warlock melee has more range and is safer). A solution could be: 1) to use a skill-based team matching (I mean something more complex than a simple k/d compare): rookies vs rookies, average vs average, good players vs good players, elite players vs elite players (if they face a cheater they can also stand a chance to win). If the matchmaking puts a rookie against an elite, is the same situation of a good player against a cheater: only anger and frustration. 2) everyone should have the possibility to obtain all the best pvp weapons just playing the game. In this way occasional users can have fun with PVP and also be motivated to go on (trust me, there is no motivation at all losing all matches 5-0). Then if someone is more skilled he will just use that weapons better. Veterans and pro players should just have a particular triumph, badge, cosmetics, even weapons but not something that is a game-changer and is a further improvement and help to an already good player. In this way, imho, there will be much less demand for carries and cheats.
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