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Destiny 2

Discuss all things Destiny 2.
Edited by SNAFU_BOHICA: 1/14/2020 6:25:38 PM
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Oh players are having fun?? Bungie no no we can’t let that happen

Wow bungie you should be called the NO FUN police of gaming!!!!!

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  • A lot of your post is just utter nonsense mixed in with really really bad spelling. Luna F A C T I O N boots got nerfed along with rally barricade because it was far too easy to defeat bosses, which is fine. Orpheus [i]Rig[/i] was nerfed because it generated too many orbs giving consistent supers for an entire fireteam. The Recluse was just far too OP and no amount of hurt feelings can change that. OEM was a god damn mistake from the beginning and you're a moron If you think any exotic should give you 5 passive abilities. Even the closest example, Foe Tracer only has 2 tied abilities. Luna's Howl and Not Forgotten were both mistakes and I'm glad they've been put into the dirt, again weapons that outclass anything you can roll normally within any of the games content should never exist. Phoenix protocol still works fine, it's my wife's favorite exotic and she uses it all the time. Clearly you must play console if you think LoW was not an issue, in fact I love how it plays now - ESPECIALLY with the catalyst. Striker & Spectral Blades, No super should give you the ability to team wipe twice with no conscious skill to what you're doing. Nova Warp, should be buffed at least for duration and damage. It didnt deserve to be nerfed so hard in PvE. Wish ender I'm conflicted with, I had been using it whilst broken and damn did it finally feel like it had a place in the game. But it is broken, here's hoping it gets a 150% damage increase so its actually almost as viable as it is now. This game isnt about everything being handed to you on a silver platter, you should [i]HAVE[/i] to work for things because that's when you feel the most achievement from what you're doing. If you want easy mode go and play fortnite or something.

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    • [b]We live in a society.[/b]

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    • OEM needed a nerf. That was absolutely necessary don’t even try to argue that, same story with recluse

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      • It was a bug, if left unfixed, it would create more bugs...

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      • [quote]Wow bungie you should be called the NO FUN police of gaming!!!!! You only know how to nerf anything that lets people have fun in this thing called a “GAME” after all you nerf whisper of the worm for the 2nd time, lunifacation boots, phoniex protocol, orpius rigs, not forgotten, recluse, spectral blades, nova warp, blade barrage, stiker sub class, OEM, hand cannons in general and LOW, and now wishender, and the titan and warlock gauntlets ( because you don’t test your own product before release) and probably numerous ones I missed and this is just in the last year. You should just come over to my house and play your game since you cant stop from s$&tting in the so called sand box’s of yours. Why not focus on gaming content rather than taking away items and abilities we all earned and make the game content harder rather then being basically Indian givers all the time you are a total joke in this aspect of the game. You say your making changes all the time and then you do the same old BS. And I can’t believe that the community actually stands for these BS tactics of yours. It’s simply baffling to me. I can see Activision wasn’t the problem you should take a long look in the mirror and then slap yourself maybe then you might wake up and smell the coffee!!!!![/quote] Yeah dude bungo is absoultly useless and the employees are even more useless how they nerf $hit because its overpowered but a week later they'll come out with something ten times more overpowered. Prime example sleeper was to op in gambit but two weeks later they bring back truth and it was a million times more op than sleeper lol that's proof of the level of stupidity of bungo employees lol and how about that warlock melee bull$hit hand held nova bomb and the new solar warlock melee bull$hit just goes to show they dont know how to properly make and introduce new items or how to balance anything. And it takes forever for them to address a problem like the obeslick on the edz still no fix or even a mention lol their so lazy and stupid

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        • why are people such drama queens? adjustments get made to the game, especially in cases where the damage you deal is unintended. that's not taking fun away from you in any way. if the only way you can have "fun" is through exploiting bugs, that's a you issue.

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          • What is this? If youre gunna say stuff like this at least add some context so we know wtf youre talking about .. Very vague post

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          • And you're the entitled whiny crybaby of gaming!

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              1. Wishender can deal 50%+ the primevil's health at x1. That's stupid. 2. Wishender, as several of the other things you mentioned, is bugged. [b]It's not a targeted nerf.[/b] 3. Some of the things you mentioned were so powerful that PvE and PvP both became a joke. 4. Buffs since Y2 started: Sidearms Autos Snipers Warlock slova bomb, twice. Warlock vortex bomb, 2 or three times. Thunder crash Striker (both tress) Way of the Sharpahooter (twice) Way of the Outlaw (once) Pulses across the board, PvE and PvP Crimson The list goes on. 5. Bungie has also completely reworked almost every Y1 subclass. 6. Bungie doesn't [i]only[/i] nerf (See 5 and 6.) 7. You'd get a lot more positive responses if you made a better case instead of throwing a fit.

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              • I think the focus is always too much on nerfing instead on buffing. A lot of times things that are too good are being nerfed while things that are just bad are not getting buffed. Nerfing is not always bad or taking away the fun. It for example can make you need to play a boss fight the way it was intended instead of glitching it or melting it too easily with OP weapons. So it becomes more challenging again.

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                • Im not having fun playing against 4 wishenders in gambit... unlike some of you some players don't want to have a mode where you completely turn off your brain and roll your face across the controller to feel good about themselves. F off. I can't believe idiots like you defend a BUG , what should we have kept Promethus lens bug going on? You want laser tag back all D2??? See the issue with your logic? How about we fix the bug then talk about buffing the weapon. SHOCKING I KNOW!

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                  • Many of those were legitimate problems that made them a pain to fight against and/or most of them were braindead easy to abuse. Wish Ender is bugged, and should be treated as such unless you want more Randalls and Valus Ta'aurcs running around to compensate. Overpowered/broken gear risks powercreeping, and it's much easier to nerf/fix a handful of problematic gear than it is to stupidly buff others to match and make an even bigger mess. I didn't like even a quarter of the nerfs to what was mentioned, but I knew they were broken and something had to be done even if they could've been done better. I'd still like Bungie to go back and fix a few of them proper, but in the meantime I'd rather have [i][b]less[/b][/i] low-risk high-reward metas in this game.

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                  • The Wish Ender "nerf" isn't a nerf it is a bug fix. It was breaking gambit and honestly I would be lying if I said I wasn't taking full advantage of it. It needs the fix but this at the same time needs to open Bungie's eyes toward bows and making them a competitive option. It is pretty sad it took a 4x damage bug for me to actually start using the bow maybe some kind of middle ground can be made.

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                    • It's funny how the things you listed either (A) lasted for a significant portion of a year or (B) were definitively bugged/broken and causing unintended results.

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                    • Wishender isnt being nerfed... The weapon is bugged .. Theres only suppose to be two damage numbers not four

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                      • Blah blah blah how is this helping? What’s the feedback you are giving? Suggestions? Ideas?

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                        • This post is a prime example why Bungie doesn't take feedback from these forums seriously.

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                        • And you should be called the "I-can't-play-the-game-normally-so-I-need-glitched-weapons-to-complete-endgame-content" police. Weapon/ability balancing is necessary to ensure certain weapons don't become the only way to play the endgame. Remember The Reckoning? The activity that was balanced around overpowered super abilities? If you allow OP builds to exist, content is created around those builds, making it almost impossible to complete without those weapons/abilities. Same thing was true about LW and SotP, the boss fight difficulty was designed around having WotW, especially for completion within the first few weeks. Balance is needed. And on top of that, Wishender is a bug, not even a buffed weapon, so even if you want it to do more damage output, the bug still needs to be fixed. TL;DR get good and stop using crutch weapons.

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                          • Can we get a F in chat for Breakneck?

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                          • they needed to happen bud. OEM and all these other things were broken

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                          • I understand your frustration but killing raid bosses in 30 seconds wasn't right, its bungie's fault for making them that overpowered in the first place cause than people get used to it

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                            • Looks like someone's salty that Bungie took their toys away.

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                            • Power creep. Read up on it. D2 was getting out of control from it. Bungie stopped it.

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                            • Edited by Yum The Bot: 1/14/2020 1:27:21 AM
                              All needed to be nerfed quit crying

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                              • They needed to be nerfed and fixed.

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                              • Edited by ZombieQahnaarin: 1/14/2020 2:49:33 AM
                                Sounds silly to be crying over something that wasn't intended to be in the game. (Wishender, and Gauntlets) Everything else you listed had to be brought in line. OEM- I would've preferred to let them have overshield keep vengeance but remove tracking. Tracking is too powerful in PvP, 8 seconds feels like eternity. WotW- Infinite ammo for crits.. it didn't work in D1 and I don't even know why they brought it back for D2 made all other weapons useless for DPS. Lunafaction- Paired with well it was insanely easy to melt bosses because you never had to reload. Stale NF+LH- Not really a nerf since you can still kill in 3 shots. Handcannon hard cap to 30 meters... you still see Spare Rations as a top handcannon alongside NF. Also wanted to mention handcannons were viable up to 50+ meters kinda lame since that's pulse/scout territory. If you're talking about Lord Of Wolves being nerfed I don't know what to tell ya, it is still a strong shotgun in PvP and PvE my friend uses it from time to time and can melt supers with it. Its a gross shotty in the right hands. Recluse- Did headshot damage for landing body shots didn't require a kill with said weapon just needed a kill with a weapon to proc, needed to be toned down it was the only weapon used in PvE and PvP because it was all reward no risk. This is probably the most stale gun of them all. If you land your headshots the gun is pretty much unchanged. Choosing not to comment on Phoenix Protocol and Orphius because they're still great exotics. EDIT: spelling

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