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Destiny 2

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10/15/2018 4:24:29 PM
14

Fix Hand Cannons

No do not tell me to get better. I knew that when they talked about being them up a little that the would break it and sure enough they did. They are OP. They need to go back down. The fact that they can kill me on the other side of the map is BS. Then when you get shot by one my gun just goes everywhere. Thought there was no high cal rounds. Then you add the fact in that more people use hand cannons then any other weapon. Do the math that means they are to OP.

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  • Take your bias somewhere else. Pulses are by far more consistent than Hand Cannons. I use both before you start. Ha d Vannons need to be where they are now otherwise they would be unusable tbh in Crucible.

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  • They’re not that good at all. Not even close. This post is all exaggeration. Pulses are way more powerful.

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    • If you get sniped by my Duke it's because it has Rangefinder. It has ridiculous Range!

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    • lol complaining about primaries

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    • They ain’t op chief you’re just trash

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    • You are a cancer to this game. Stop asking for nerfs.

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      • I feel like what you're saying is, Nerf fusion rifles... Right?

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        • I won't tell you to get better...On the other hand, your clan name suits you perfeclty.

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        • Hey I learned how to deal with Sleepers in Gambit without using one myself and without complaining. So learn how to deal with your Handcannon problem... :p

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        • Mad cuz bad

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        • [spoiler]TLDR: More maps that are larger and more complex (Halo trilogy) to promote a more diverse meta. [/spoiler] You are seeing this partially due to the maps being catered to that style of play. Once scouts get the buff they need then we may see a new meta shift, but it's unlikely. However, I hope Bungie continues to make larger maps on par with the amazing quality of the Halo Trilogy. Maps that promote all sorts of gun play while not catering to just one play style. for example: Pulse rifle/Hand Cannon and shotgun wombo-combo is the most common style and all the maps seem like they are catered to that. When you look at the max range of certain hallways they rarely exceed the optimal range of the top pulse rifles and the common corridor range is usually between HC and Shotgun range. An example of this: the optimal sniper rifles for crucible are the shortest possible zoom due to the common range of the sightlines in every map. There is no need for a 10x zoom sniper like the beloved Halo SR because the maps are all just too tiny.

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        • They are not OP they are in a good spot at the moment apart from bloom. I can still beat them at range easily with the Mida, it’s 50/50 mid range just depends how good my strafe is. Close range the Drang or any other 300 rpm sidearm can out shoot them.

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          • They are good, but you should not flinch as much facing them. They can stand still and snipe because of flinch

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