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10/10/2018 4:54:51 AM
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I agree. Every strike and I mean every strike the randoms run /sparrow past the enemies. IM SO SICK OF IT. NOW I DO NOTHING .GET TO BOSS I SIT DOWN OR EMOTE THE HOLE BOSS FIGHT.
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  • Depends on my mood, but I don't rush and if the person rushing happens to die I do rush to rezz them. They can either wait til I get there or respawn. Especially, if the modifier is glass then I really won't rush

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  • If it weren't so easy to rush past everything then this wouldn't happen. Strikes like the Undying Mind in D1, as well as Strange Terrain, The Corrupted and The Arms Dealer in D2 are well designed so that you can't just rush past, and need to shoot your way through. Meanwhile Strikes like Rockets McDickface in D1 and Tree of Probabilities in D2 let you run past most of the enemies without a problem. We can only hope we get more of the former and less of the latter.

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  • Edited by LiftAnEye: 10/10/2018 10:13:29 AM
    Which boss is the hole one? Sounds like an ańus.

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  • If someone want to rush through then that's their choice. Some people like to actually play from time to time, not just "be efficient". I personally find it offensive to have people rush without asking first, but I generally let it go and just play my own way until I get pulled into the boss fight. Quite a few people actually communicate a rush now though when the strike starts and then it's perfectly fine in my opinion. The selfish assholes that thinks that it's "Meta" to run like a bat out of hell with no concern about the other players preferences I just tend to block so I don't have to deal with them again. Kind of like what I do for Crucible when I see people using cheats. It just ruin my experience and I can just get rid of them and I'll be fine :)

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  • Good idea about blocking them. Theres quite a few in this thread......🤔🤫

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  • Good, most of you slow ass scrubs end up making the boss fights last longer, wish you'd all just sit your ass down and let me carry ya 😂

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  • I tend to have to res most runners because as fast as they run they usually get stuck once in a while and then they need a slow ass to res them :) Still, if we are in the same strike and you inform that you want to rush, then I'll rush with you. No need to hold back if the whole team agree to rush, I just want the option to back out if rushing is not my cup of tea at the moment. Communication is the key :)

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  • I figure running is obvious and yes, pushing it certainly can lead to more deaths, it's like a puzzle to me and once I crack it, I'm happy. I personally don't find it challenging in anyway whatsoever to slowly pick off 100 vs getting past them unscathed in seconds, finding new lines and using the map to my advantage. While some see death as a mistake, I see it as a learning process, to each their own 👊

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  • I like that thought :) Dying can be a learning experience for sure and sometimes it's even beneficial :)

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  • If you don't die, you aren't pushing things, snooze!

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  • Imagine actually shooting anything that doesn't need shot. Waste of time, nothing more.

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  • [quote]Imagine actually shooting anything that doesn't need shot. Waste of time, nothing more.[/quote] Because the video game offers [b][i]anything [/i][/b]else that [b][i]is [/i][/b]worth doing? Why do you even play? Wait, did you need a t-shirt that bad? You know you still have to pay for those, right?

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  • YUP! Especially when the only bounty I need to complete is "finish a strike with (race) boss" The only time I stick around for the plebs is when I need to get x-amount of kills with a certain weapon or element

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  • The rewards are trash. Nobody wants to waste time killing useless enemies. When strike rewards are trash in this god forsaken grind.

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  • I got the exotic trinity ghoul bow from the weekly strike challenge last week. The powerful drop.😜 Probably only my 6th or 7th strike ever in destiny 2.

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  • That’s my only forsaken exotic thing is useless lol

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  • I don't understand bows as a viable weapon ever. Lol! Looks cool, kinda fun to play around with, but seriously wtf?😁

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