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Discuss all things Destiny.
4/9/2016 1:35:28 AM
47

Can we fix the titans and Hunter PLEASE!!!!!

Not to beg or anything but what about titans, can we at least make the damage a little higher on the sun breaker and at least make back to getting two shotted by golden gun because I believe that all guardians should have a fair chance at living in PvP and same goes for hunter buff the damage output on ALL hunter subclasses. Thank you for listening if can read this message.
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#Destiny #Classes

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  • Titans don't need fixing. It's hunters that do. Hunters are the weakest, when you pop a golden gun there's no over shield even though you have flames glowing over you. Surely you should have more armour. Blade dancers hit detection is just awful also hungering blade doesn't take effect right away. And before you can get to your enemy you're already dead or the super has ran out. Night stalker, you tether an enemy but yet their super is still active??????? Explanation please? So bungie is making firebolts more frequent during radiance? Well done bunjie congrats, one of the most talked about topics is those grenades with Viking funeral and they go blow it by making them recharge more, flame shield was a big issue. Warlocks could cheat their way through death with that ability. Glad that got a nerf. I use all 3 subclasses in pvp don't reply with BS

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    • I still think that gunslinger is the best pvp class. Especially in Mayhem.

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    • The problem here is class Balance. In a proper game such as this each class has its own advantage. Hunter agility, warlock regen, Titan armor. In this case I really see the warlock regen working. The titan armor and hunter agility is only visible sometimes, like the hunters jump is about the only thing that flaunts agility, while the other classes still have hovers and such. Yet while the regen for warlock is always helpful, there are situations where the hover is better than a double jump, which means the agility for hunters is not always an advantage. Each class should have 3 grenades that cosmetically and effectively are different but apply the same damage. Each classes melee should be very similar, not giving advantage to one class. The night stalker does not have a single grenade that can be closely compared to that wall lightning bolt grenade or the fire bolt grenade that burns me for 15 seconds. I think they did a good job at separating the classes for pve minus hit damage for some. But everything has a purpose and a time where it's needed. But pvp is horrible. Nothing is similar. Some supers are more suited for straight killing power (storm trance) while some are more for tactical situations(night shot). In pvp though, you are mostly trying to kill. When there are people coming at once from 3 different aisles, my night shot no longer is affective even though it's a defensive weapon. The way they set up pvp, they either needed to make the maps differently to better support both long range and close quarters in each maps flow, and I also think they needed to make the classes more suited for the range they are unintentionally given. Night stalkers agility should make them a long range class, but with a normal melee and no singular grenade that can make a kill in less than 3 seconds, I find I must get closer to my enemy. My night shot is dodged if I am far away, and my invisibility only serves the chance of getting one shot off before my opponent Givin me a slight advantage. Other classes abilities will kill me in a single hit. The only ability I have to get a single damage kill is my super, which is horrible. But if they had either evened out the classes better, or made the classes coincide with their distance game outside of primary weapons and creating maps that had gun fights at all distances. I know some people will argue and Lord knows everything I jus wrote I can't guarantee would work because I don't know everytbing, I do know bungie did a poor job at class compatibility. Look at snipers, they basically took their snipers from halo and put them on the same field as a shotgun. But in halo they only gave 1 person the sniper at a time, and if shot, the sniper would be cast out of the scope. But he could shoot a bullet without looking down the scope. The way they balanced the sniper in this game so far is mind boggling. Last thing, stop asking for nerfs, start asking for buffs. When you nerf a weapon you make it inferior brings us to exactly where we are in this game... for the most part all guns arena classes are weak and pathetic but it's all you have. Which Is why there is so much complaining, because everyone is so weak. And hey why does that guy get to do this but I cant, and If I want to do that little thing, I have to start a new character and play 6 months to get myself back to where I am, for that 1 little thing, but then it gets nerfed once I got it. Instead they need to make all classes strong. More dying, easier to kill, easier to get away. That is Balance. It's fun. There will always be complainers, but this is the first game I've ever played that I actually had to come to forums for and rant and rave because I just can't believe people can make such poor decisions and keep their jobs. Who was the leader that said yes, this will work. The gaming community used to be about give the players what they want you can tell at this moment bungies motto for this game, is make them play as much as possible, and make as much money as you can.... bungie, more focus on the gamers and your loyal halo fans, less focus on making money. They go hand in hand and you have probably lost a lot of customers on principles from how you chose to create and update this game.

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    • Ya

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    • I agree hunters and titans need a massive buff right now. Specially bladedancer, i like using the subclass but that super always leaves me with scrubs tbagging proudly. And when are they going to fix melee hit detection.

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    • Fine titans get to be 2 shotted by gg but you can't jump or move faster than a walk

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      • I've always thought that Arc Blade should be as powerful as a sword. In it's current state it's depressing. It should be renamed from a "Super Ability" to a Sub-Par Ability.

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        • I do feel the sunbreaker has become too much of a glass cannon now and was nerfed a tad hard. It need a nerf but not a extreme one.

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          • GG is super underpowered in pve, it needs a big damage buff, or let it crit shot

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          • GG was never a two shot, nor should it be.

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            • The only thing Hunters need is an arc super that isn't completely inferior to the Bolt-Caster in every aspect.

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              • Bump

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              • BUMP FOR EXOTIC ARMOUR THAT LET'S TITANS BLINK ON ANY SUBCLASS... I WANT TO BLINK SHOULDER CHARGE.. it's not fare am gonna go buy loads of silver as a protest😂😂😂😂

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              • GIVE EVERYONE INFINITE GOLDEN GUN HAMMERS AND BUBBLES

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                • [quote]two shotted by golden gun[/quote]I was agreeing with this post until that.

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                  • They'll fix Titans when they stop doing nothing but running around with only a shot gun and shoulder charging. [spoiler]your move...[/spoiler]

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                    • Buff warlocks too

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                    • Sunbreaker needing two shots from gg I would waste more thank half my super on you You already got a subclass for that

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                    • I agree in pve blade dancer feels more support than offensive and don't get me started. Arc blade probs

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                      • Are you 12 or an idiot? Maybe both?

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                      • Hunters subclasses are fine the way they are. The only thing is Bladedancers hit detection, as well as shoulder charges and what not. That's the only thing that needs fixing

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                        • Honestly I think sunbreaker isn't underpowered, it just seems to be screwed by the wonky hit detection it and Bladedancer have been having. Now before people start getting all salty about it I haven't personally played as sunbreaker since it was nerfed I'm using information from friends who play it and random people I see using it. It still seems reasonably powerful just half the time the hammers explode before getting to their destination.

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                          • Im ok as long as sunbreakers need two hammers to kill golden gun

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                            • I agree sunbreaker is really shit and needs a buff to the tracking and blast radius beacuse a direct hit wont kill so All of you that say sunbreaker is in a good spot your wrong

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                              • Watch https://m.youtube.com/watch?v=sSWu92vBXzw

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                              • Make everything 1 shot. #ProblemSolved

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