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#feedback

Editado por BeastNHisHarlot: 2/2/2015 10:00:35 PM
5

DeeJ, anything in the works to address weapon balance?

Currently there are a few weapon types, as well as specific weapons, that seriously need a buff. They are seriously underutilized mostly due to oversights in design rather than simply being unpopular. They are as follows: Pulse Rifles -intended to be the bridge between auto rifles and scout rifles without the benefits of either. Could use more impact as a class. The "bullet hose" - These need to go in one of two directions. Either increase the magazine size so they are portable LMGs or increase the stability do they are more accurate. Currently, they are only marginally useful with multiple stability perks. No Land Beyond - This weapon makes me believe that there isn't play testing before release of a weapon, due to how bad it is in PvE. Slow fire rate and [u]half[/u] critical damage of secondary sniper rifles. Needs a better critical modifier. Necrochasm - This one further exemplifies my previous assertion about play-testing. It is [u]the[/u] Weapon of the Dark Below, yet is terrible because it has too low of an impact, too high of a fire rate to control, and not enough of a magazine to be an actual bullet hose. This one, above all else, needs a buff since it's the "new Mythoclast." I'm not expecting it to be broken-good, but I do expect it to be great. Unfortunately, right now it is not even worth being an exotic, let alone being used as your only exotic slot.

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