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Editado por Banned n3rd: 1/29/2015 3:11:25 PM
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I like this idea, as I enjoy the Throwing Knife and am disappointed with Hunter exotics in general. Some other suggestions: •For a short time, you can pick up your throwing knife by walking near it. •Non-Precision hits cause the knife to explode. •Killing an enemy with a basic melee attack after damaging them with throwing knife instantly recharges the throwing knife. •Killing an enemy with Golden Gun instantly recharges your throwing knife. •Picking up Orbs decreases the cool-down of throwing knife. •Throwing Knife ricochets of any surface up to five times. Can ricochet off of enemies, but cannot cause precision damage after ricocheting. •Enemies hit with throwing knives cannot regenerate health for a short time, and their ability charges slowly deteriorate during this period. •Missing with Throwing Knife instantly restores 50% of its charge. •Replace your grenade with an additional throwing knife (stacks with final perk allowing for max of three). Throwing knife now binds to LB (or whatever the grenade button is). (That last one would be nice because Throwing Knife is the only melee that doesn't instantly recharge if it misses. That way you could differentiate between Throwing Knife and stabbing knife.)
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