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Destiny

Hablemos de Destiny.
Editado por Kylestien: 1/13/2015 8:54:49 AM
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You can't patch players Bungie.

[quote]You Can't Patch Players In late September, Bungie closed the Loot Cave for business. They changed the spawn timer on the enemies in the cave, making it much more difficult to stand outside and gain experience and loot. It was the end of an era. Or, well, no it wasn't. Shortly after that, players discovered a new loot cave. Bungie tweaked that one too, but a narrative had been established: Players come up with an exploit. Bungie patches it. Players find a new exploit. Soon, most players had moved on from Loot Caves to cheesing the weekly nightfall strikes and the raids, two much more complicated activities that, while difficult to complete, offered much better and more consistent rewards. Like all cheese, Destiny's exploits come with an expiration date. For a time, it was possible to stand together on a podium and easily wipe out the Templar mid-boss of the Vault of Glass. Then Bungie patched the game to make that area out of bounds. After that, people figured out how to knock the Templar off of his platform using grenades. Eventually, Bungie patched that, too. It was possible to do something similar to the raid's final boss Atheon, comically knocking the big dumb lunk off of a cliff with grenades. Then Bungie patched that. Players figured out how to arrange themselves into "home" and "away" teams for the Atheon battle—this approach wasn't even a cheese, we just thought it was how the battle was supposed to go—but Bungie patched that, too. These days, players can easily cheese the majority of the game's strikes and entire sections of Crota's End. Surely Bungie will patch all those, too. Here's the thing, though: when it comes down to it, you can't patch players. We are talking about people who not only can pull something like throwing a boss of a cliff, they can also figure out that something like that is possible in the first place. Thanks largely to communities like the superb Destiny subreddit, any player can easily find videos and guides to help them exploit the game. Bungie never stood a chance. [b]The more I play, the more it seems like the studio's determination to shut down players' unsanctioned fun is misguided. It also feels oddly insecure, like Bungie isn't confident that their game is fun enough on its own, that they worry that if players are able to play it "wrong," to exploit loopholes to get better gear, that they'll eventually max out their inventory and quit altogether.[/b] That is doubtless true for some players, but actually I haven't found it to be true for me. Yes, part of what drives me to keep playing is that lizard-brain thing where you just really want the rocket launcher that Crota drops and you still haven't beaten him with your hunter this week. But most of what keeps me playing are the very strengths that Bungie would claim Destiny embodies: I keep playing because I'm having fun and because I like hanging out with my teammates. [b]The most frustrating thing about all of this is that while Bungie scrambles to undo the work of Destiny's most industrious cheesers, they're leaving a number of actual, widespread problems unaddressed. For example: For months now, there's been a bug where any armor that increases your heavy ammo capacity causes you to lose precious heavy ammo every time you respawn. It's been unpatched for ages and is maddening.3132 When fighting Crota, there is a bug that causes the sword—a vital weapon—to simply disappear for no reason. There's another Crota bug that causes him to leap down from his platform and follow you onto the ground, killing your team about as quickly as an indestructible god would. More than once, that bug or the one before it, caused us to fail in an otherwise flawless battle. I tell you what, nothing gets me reaching for my LAN cable faster than a shitty bug undoing a flawless run against Crota. For at least a couple of months, the audio during the templar battle in the Vault of Glass would cut out. Bungie repeatedly patched and removed exploits from that battle, and yet the audio glitch remained. 3334 Plenty of other small bugs linger as well: chat cuts out in loading screens, Atheon's deadly imprisoning globes can sometimes follow you through his time-portals, you can get two identical items in the same drop in the Vault of Glass, exotic items won in the Vault lack the upgrades given to exotics everywhere else, the stats page at the end of missions doesn't actually seem to track your stats correctly, and on, and on.[/b] Bungie appears more concerned with squashing creative player exploits than they are with making sure their game works properly. Granted, there's an argument that making the game work properly involves the removal of exploits. But eventually Bungie is going to have to acquiesce to the fact that every time they patch a cheese, a new cheese will rise to take its place. Hopefully they'll begin to reprioritize and focus on making sure the game works well for those who don't want to farm exploits.[/quote] Taken from the Kotaku 4 month later review. You see Bungie, here's the thing. You can fix this sort of thing all you like, but all players will do is find another way to cheese, glitch and otherwise break your game. You need to focus on the numerous flaws with your game, add things and the like rather then attempt to fix people cheesing and the like, because all the time the game does not feel rewarding, all the time it feels like we are working AGIANST you, means players will keep looking for these exploits. And just to clarify, I enjoy this game. But if you spent time MAKING IT BETTER rather then trying to shut down the ways people break your game, it could be so much more. I recall you saying Destiny can be played your way. It seems more and more like it's Bungies way. EDIT: The moment the game is patched to fix the cheeses, new Crota's End cheeses are found. Point Proven: YOU CAN'T PATCH PLAYERS [b]And to clarify: I'm not trying to justify cheesing or cheating or whatever you want to call it.[/b] I'm saying Bungie priorities should be improving the rest of/features of the game and fixing bugs that affect gameplay in a more negative way..
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#Destiny

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  • "I recall you saying Destiny can be played your way. It seems more and more like it's Bungies way." Well if the majority of players way is purposefully dying so that one member of the team can run unchallenged to the bridge and cross it by killing only one enemy instead of, strategically, as a team, fighting through hundreds and actually achieving the way forward then i'm all for bungies way. Perhaps your idea of quality content is exposing a glitch so that you can sit miles away from any chance of failure and 'pew' 'pew' your way to success instead of "bungies way"? Or maybe the epic fight that facing crota is is just not your cup of tea. That you would rather just get your rewards for nothing more than network manipulation and then go back doing the same bounties and strikes to level that gear like a rat in a maze. If that is you i feel bad for you but not because you don't have that option anymore, but simply because you are addicted to game you don't actually like. Now i'm not saying that some semi important bugs don't need attention. Or that some features shouldn't be implemented. But to come here and say that the raid didn't need urgent attention ahead of all else is just foolish. I for many am glad the "cheesing" is being addressed this quickly and i say kudos to bungie for not wasting too much time in doing so. Thank you bungie.

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    • Maybe if people played the game as intended Bungie wouldn't have to waste their time making these people stop.

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        • It will suck if they actually remove getting across the bridge using the Sword swing. Why? Because I wouldn't consider that cheesing. A player figured out how to get past a problem without glitching out any enemies or despawning them. Now that's a legend.

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        • Editado por flippy44: 1/9/2015 11:25:58 PM
          the sword Is supposed to disappear !!!! (kotaku)

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          • I do hate i cant see my precision kills on yhe results page now. It was always a point of pride

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          • Editado por Mescrim: 1/9/2015 4:38:00 PM
            It's not their way when it's cheesing. Cheesing doesn't affect anyone? Well you said it. Bungie has to fix what the cheesers have done, yes they did it because obviously they DIDN'T have to cheese if they just played it legitimately, and took away that focus from fixing other more important things. So stupid. ROFL @ Bungie's way. Quit bitching. All these cheesers do is cheese EVERY -blam!-ing thing they can. Shortcut EVERYTHING and then proceed to say there is no -blam!-ing content when they SKIPPED all of it. So plain and simple. -blam!- OFF, cheeser.

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            • Everytime I see a new cheese I think of jurrasic park [quote]life will find a way[/quote]

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            • Meh people will just find another way. I know you can cheese the gatekeepers to suicide once one person gets up.

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            • IT`S CHEESING! Really? Or is it people using their brains to get around a problem in the game? Does everybody have to play this game the same way?

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            • Fully agreed, there is one bug not mentioned and it's happened to me on more than one occasion, when I'm doing the strikes and I get to a spawn restricted bit, the game kills me, without any sort of warning or enemy in my vicinity, has this happened to anyone else? It is very frustrating when your trying to complete the bounty "complete any strike without dying"

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              • You can break their thumbs and force them on a cheese only diet. Want something to hydrate that thirst? Cottage cheese milk and if they are lactose intolerant then they will fly all the way to the moon where Crota will be waiting to bitch slap them... That's right, Crota lives in the Far Side of the Moon, formerly known as the Dark Side.

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              • There are still teleport issues and relic issues in VoG they need to fix. I got stuck 3 times the other night though the gate with no way back with the relic the guy in front of me with the other relic went back but I didn't. I ran around the gate and back through nope still not there did it again nope so I ran straight back through and still not there. They said the gate was closed from the outside and they could not open it back up causing us to have to wipe and restart the fight. We also had a issue with the relic at the templar it just kept randomly dropping and going to center again then you could not pick it up again this happened with different people also. I was killing harpies the first time it happened and was fixing to shoot the templar with the super the second time. The glitches and mess ups that should have been fixed are what make me mad and not the people failing but the game itself.

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              • When I see these "fix the real problems" threads, it's very hard not to read between the lines and see "you took away my easy mode!" Why not call for bungie to fix cheese AND bugs? That's what I'd like to see. A raid experience where there's no easy way out, but I don't get murdered by faulty coding. This "why can't I play my way" rhetoric is funny, because every time that gets brought up, their way inevitably involves abusing poor programming and little to no risk or effort for the same reward. That's not "doing things your way," that's taking the easy way out. Right now, there aren't many different legitimate strategies for bosses in destiny, and I'd like to see that change, but you almost always have the choice of playing aggressively or conservatively, unless a rage timer is involved. Tl;Dr: You should demand fixes to both bugs and cheese, or you're really just bitching that they took away your easy mode.

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              • Agreed with all of this. Fix cheese but leave glitches that take your ammo And take make it worse all raid boots have this perk meaning that to be lvl 32 I have to watch my ammo get eaten? And it's been like that since day 1 Yet every time a cheese shows up they've patch it? I'm sorry but that tells me volumes about their priorities

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              • Agree totally! I used the crota cheese, only cuz I knew it would be patched. Got to use it while you can. And now I'm looking forward to running it how it's supposed to.

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              • Sadly They should have patched CE weeks ago. Epic fail on their part. I'm a software QA manager IRL - something like this would be fixed within days even if that meant a couple people having to miss a day or two of their steamy christmas ham. Especially with their budget. Bad development, management.

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              • Well I think some of the glitches like the crota cheese needs to be patched, but stupid little stuff like mid bosses or getting past a strike really isnt necessary, focus on the game because people will just find more ways to break your rules

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              • I wholeheartedly disagree. The Raids are meant to be the culmination of everything else in the game and are arguably the most important aspects. And they are the thing I hear people complaining most about (aside from RNG, but the merits of those complaints are debatable). That Bungie has focused on fixing what they and the players seem to care most about seems to be in line with listening to the players while holding to their vision. Patching glitches that make the hardest parts of the game infinitely easier makes the game better. I makes higher level gear actually an accomplishment. It makes it easier for people looking to run a legit raid find a team that doesn't want to cheese. Moreover, anyone who didn't think such things would be fixed in a constantly evolving multiplayer game is delusional. It's not telling players how to play, it's maintaining the core integrity of the game. I congratulate the innovative people who found glitches and learned to exploit them. But what's the point of the Raids if they are easy as strikes and running it the legit way becomes difficult for those who really want to, you know, play the game as it was intended? Making the game function as it was intended is not punishing players. Are there other flaws/issues with the game? Sure. But none of them a what most would probably consider game-breaking. And the ones most serious and in need of fixing that are maybe a bit more complicate or questionable in term of whether they are functioning properly or not will probably come in a larger patch all at once. The fixes seem to be fixing the most immediate issues that are either easily fixable or the most important in terms of core gameplay. That's just my two cents. It just seem like people may be upset that they now have to play the game as it was intended, which doesn't mean much in a single player only game, but in an age of online games, like it or not, everyone is affected when something major is broken.

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                • If they could, there would be a lot less crybabies on the forums.

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                • (Claps Hands) by the power of grey skull the OP brings a post to this forum that is %10000 percent true! BUNGIE you need to read this and take note! Everytime they patch something that exploits in getting rewards faster it otherwise proves this game lacks content and it also proves they know it isnt enough, maybe they should have made a bigger destiny for the XBOX ONE AND PS4 and this game we have here for last gen and none of these problems wouldnt have existed. Companies like activision are to damn greedy. Hopefully house of wolves makes up for these mistakes..........

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                  • Our raids are glitchy and unstable, people found a way to stand up on sparrows, we only have the determination to do one of them... Ehhhh fixing the sparrow thing seems pretty easy, LETS DO THAT.

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