[quote]You Can't Patch Players
In late September, Bungie closed the Loot Cave for business. They changed the spawn timer on the enemies in the cave, making it much more difficult to stand outside and gain experience and loot. It was the end of an era.
Or, well, no it wasn't. Shortly after that, players discovered a new loot cave. Bungie tweaked that one too, but a narrative had been established:
Players come up with an exploit.
Bungie patches it.
Players find a new exploit.
Soon, most players had moved on from Loot Caves to cheesing the weekly nightfall strikes and the raids, two much more complicated activities that, while difficult to complete, offered much better and more consistent rewards.
Like all cheese, Destiny's exploits come with an expiration date. For a time, it was possible to stand together on a podium and easily wipe out the Templar mid-boss of the Vault of Glass. Then Bungie patched the game to make that area out of bounds. After that, people figured out how to knock the Templar off of his platform using grenades. Eventually, Bungie patched that, too.
It was possible to do something similar to the raid's final boss Atheon, comically knocking the big dumb lunk off of a cliff with grenades. Then Bungie patched that. Players figured out how to arrange themselves into "home" and "away" teams for the Atheon battle—this approach wasn't even a cheese, we just thought it was how the battle was supposed to go—but Bungie patched that, too. These days, players can easily cheese the majority of the game's strikes and entire sections of Crota's End. Surely Bungie will patch all those, too.
Here's the thing, though: when it comes down to it, you can't patch players. We are talking about people who not only can pull something like throwing a boss of a cliff, they can also figure out that something like that is possible in the first place. Thanks largely to communities like the superb Destiny subreddit, any player can easily find videos and guides to help them exploit the game. Bungie never stood a chance.
[b]The more I play, the more it seems like the studio's determination to shut down players' unsanctioned fun is misguided. It also feels oddly insecure, like Bungie isn't confident that their game is fun enough on its own, that they worry that if players are able to play it "wrong," to exploit loopholes to get better gear, that they'll eventually max out their inventory and quit altogether.[/b]
That is doubtless true for some players, but actually I haven't found it to be true for me. Yes, part of what drives me to keep playing is that lizard-brain thing where you just really want the rocket launcher that Crota drops and you still haven't beaten him with your hunter this week. But most of what keeps me playing are the very strengths that Bungie would claim Destiny embodies: I keep playing because I'm having fun and because I like hanging out with my teammates.
[b]The most frustrating thing about all of this is that while Bungie scrambles to undo the work of Destiny's most industrious cheesers, they're leaving a number of actual, widespread problems unaddressed. For example:
For months now, there's been a bug where any armor that increases your heavy ammo capacity causes you to lose precious heavy ammo every time you respawn. It's been unpatched for ages and is maddening.3132
When fighting Crota, there is a bug that causes the sword—a vital weapon—to simply disappear for no reason.
There's another Crota bug that causes him to leap down from his platform and follow you onto the ground, killing your team about as quickly as an indestructible god would. More than once, that bug or the one before it, caused us to fail in an otherwise flawless battle. I tell you what, nothing gets me reaching for my LAN cable faster than a shitty bug undoing a flawless run against Crota.
For at least a couple of months, the audio during the templar battle in the Vault of Glass would cut out. Bungie repeatedly patched and removed exploits from that battle, and yet the audio glitch remained. 3334
Plenty of other small bugs linger as well: chat cuts out in loading screens, Atheon's deadly imprisoning globes can sometimes follow you through his time-portals, you can get two identical items in the same drop in the Vault of Glass, exotic items won in the Vault lack the upgrades given to exotics everywhere else, the stats page at the end of missions doesn't actually seem to track your stats correctly, and on, and on.[/b]
Bungie appears more concerned with squashing creative player exploits than they are with making sure their game works properly. Granted, there's an argument that making the game work properly involves the removal of exploits. But eventually Bungie is going to have to acquiesce to the fact that every time they patch a cheese, a new cheese will rise to take its place. Hopefully they'll begin to reprioritize and focus on making sure the game works well for those who don't want to farm exploits.[/quote]
Taken from the Kotaku 4 month later review.
You see Bungie, here's the thing. You can fix this sort of thing all you like, but all players will do is find another way to cheese, glitch and otherwise break your game. You need to focus on the numerous flaws with your game, add things and the like rather then attempt to fix people cheesing and the like, because all the time the game does not feel rewarding, all the time it feels like we are working AGIANST you, means players will keep looking for these exploits.
And just to clarify, I enjoy this game. But if you spent time MAKING IT BETTER rather then trying to shut down the ways people break your game, it could be so much more.
I recall you saying Destiny can be played your way. It seems more and more like it's Bungies way.
EDIT: The moment the game is patched to fix the cheeses, new Crota's End cheeses are found. Point Proven: YOU CAN'T PATCH PLAYERS
[b]And to clarify: I'm not trying to justify cheesing or cheating or whatever you want to call it.[/b] I'm saying Bungie priorities should be improving the rest of/features of the game and fixing bugs that affect gameplay in a more negative way..
English
#Destiny
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Are you kidding? Fixing issues like cheering and the loot cave are 100% justified its practically cheating. You can't let bugs like that go unchecked it undermines the game. Like I'm sorry you have to work for engrams and experience now and can't just sit outside a cave. You can't patch players? Maybe players should stop acting so entitled and rude and it wouldn't even need to be a thought.
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8 Respuestaswhat's the big deal with them patching stuff? I think it's a good thing. I think it's awesome that people are finding all these different methods of dealing with various situations. But why hold grudges against Bungie for patching stuff?
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When will they fix the Venus portal in VoG where the last hit on a Minotaur makes them regen their health? Or the portal glitch in VoG where you walk through the portal and you don't actually go through?
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I actually wouldn't mind if Bungie released a patch for something that would benefit of along with the patch on exploits. That way it's not like, "Weekly Update - Removed Exploit, Removed Exploit, and removed exploit! Bye"
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You can take drugs and dealers off the street, but something new always comes along. Doesn't mean you shouldn't try. Granted there are things they should have adjusted and not removed (make pushing atheon a possibility as difficult as completing it the "right" way), but bungie is being beaten into submission by vocal gamers with a lack of understanding. They patch because the money (activision) fears ignorant gamers and reviewers.
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I'm trying to be off topic but how the -blam!- didn't your fingers fall off while typing this? xD
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7 RespuestasEditado por Unholy Trinity Ghoul: 1/9/2015 11:03:33 PMWtf is this shit? "more concerned with squashing *creative* player exploits than they are with making sure their game works properly"... Oxymoron much? Oh, yeah i will admit its pretty *creative* to watch a Youtube video... No its -blam!-ing not. Priority SHOULD undoubtedly be fixing exploits before fixing *sometimes* rare audio bugs. Its really not that complicated. This post is actually rediculous. Pretty much saying *Dont ever fix the exploits! I wanna cheat to get all my loot in Destiny forever because its so fun!*
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Bungie should release a patch on all the bitching and uncalled for nerfs before PvP turns into a passive aggressive staring contest. I would be happy
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Ooo'killem
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It's a very accurate and well written piece. I would love it if Bungie are at least aware of it.
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http://www.frequency.com/video/collection-of-failed-allahu-akbar/196087531?cid=5-90273
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Keep patching these "cheese" spots on Strikes and see how many people will stop playing this damn game. We will just get a super linear game in return, why not just play Halo instead? lol Note: Not talking about raid glitches, but vantage spots in each strikes.
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2 Respuestascheesing is only possible because bungie doesn't play test their content at all. Every strike has a way to cheese it, including the raid. Don't tell me nobody at bungie thought that mobs would get pushed and killed off the sides of cliffs. Any grenade thrown makes enemies run away. Persistent makes them walk slowly backwards out of damage range. An hour playing the game would teach you that. On top of that they create areas of the game people can get to, and then use the insane amount of cover to essentially become invincible. Just like this week my team cheesed valus by hiding under a ramp and shooting him through the cracks. That area shouldn't even be accessible, but it is. That means no one ran around looking for places players could get into. That spot specifically is very easy to find, and there is also one on the other side but 3 players can't really hide in that one. If bungie took more care to plan out enemy encounters none of this would be a problem. There are multiple ways to fix this. One would be fixing enemy A.I. itself, but I have a feeling that won't happen. Hell, there are spots where enemies will just stop fallowing you and run back. Like "oh my god he crossed that invisible line on the ground. He got lucky this time, but next time i'll get him. Oh wait here he comes! No wait, he went back behind that line again. barnacles."
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Jesus h christ. This is how it works people. Exploit the hell out of raids until Bungie patches exploits. You were never meant to casually solo the raid with all 3 alts every week.
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Muted for being a cheese baby
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11 RespuestasHave to disagree, cheesing should not be allowed or tolerated no matter teh reason the cheeser tries to use to justify it ever. there is no legit excuse to cheese other than one is a loser and just cannot or will not play as the game was intended to be played.
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They'll never learn.
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Great read, totally agree
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Alot of good points. I just feel like this type of game, online and progression based, needs to have developers fix these glitches. Take the speed running community for example, they aren't breaking games to post how cool they are or showoff their newly obtained gear, they do it because they like exploiting games and it is very entertaining. If wow had game breaking glitches where you could walk your way through the hardest parts of the game it would already be dead. On another note, imo, beating crota or vog by cheesing feels shity, especially if you can't beat it without doing it. If this was a game I didn't plan on playing long I wouldn't care as much. I'm in it for the long run and cheating end game content will ruin thus game completley.
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1 RespuestaLike when they patched driving the pike into the archon priest area. It took effort to learn to barrel roll that up the side and over. Bungie decides they don't want you to use the pike there. Their solution? Add a giant invisible wall to stop it. No mention of it in the patch notes. Was that a cheese? I don't think so.
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standing on sniper pillars or pushing atheon off a ledge VS forcing a network disruption by having the host diconnect himself. there is a huge difference and the network disruption has nothing to do with "playing a certain way"
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bump... agree... BUT Bungie does kind of have to fix some glitches, otherwise people will speed thru everything. But i get what ur saying.. i agree as well.
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Editado por Sportsfreak5022: 1/10/2015 12:13:18 AMWhat people don't realize is if the fight don't have all of the flaws to begin with we wouldn't cheese. For example I always did Atheon normally on normal and a few times legit on hard. As soon as the respawning Minotaur, teleporting too few or too many people. Atheon shooting through the bubble etc. I cheesed until They patched it. Point being if there weren't absurd glitches like these in the first place no one would have cheesed him.
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*puts tape over player butthole and mouth. *player got patched.
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"I recall you saying Destiny can be played your way. It seems more and more like it's Bungies way." Well if the majority of players way is purposefully dying so that one member of the team can run unchallenged to the bridge and cross it by killing only one enemy instead of, strategically, as a team, fighting through hundreds and actually achieving the way forward then i'm all for bungies way. Perhaps your idea of quality content is exposing a glitch so that you can sit miles away from any chance of failure and 'pew' 'pew' your way to success instead of "bungies way"? Or maybe the epic fight that facing crota is is just not your cup of tea. That you would rather just get your rewards for nothing more than network manipulation and then go back doing the same bounties and strikes to level that gear like a rat in a maze. If that is you i feel bad for you but not because you don't have that option anymore, but simply because you are addicted to game you don't actually like. Now i'm not saying that some semi important bugs don't need attention. Or that some features shouldn't be implemented. But to come here and say that the raid didn't need urgent attention ahead of all else is just foolish. I for many am glad the "cheesing" is being addressed this quickly and i say kudos to bungie for not wasting too much time in doing so. Thank you bungie.