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Destiny

Hablemos de Destiny.
10/14/2014 12:27:10 AM
161

WTF! This is a joke right?

Summary The most recent hotfix (1.0.2.2) for Destiny goes live on October 14th. This hotfix includes a number of changes to weapon balance across archetypes (e.g., lowering Auto Rifle effectiveness and increasing Scout Rifle damage output), specific weapons (Vex Mythoclast and Pocket Infinity) and includes a number of fixes to issues with the Templar encounter in the Vault of Glass. We're still working on a larger update which will address under-performing Exotics and overall class balance. General Fixed a bug where the Valkyrie-O5X Ship was the same as the Aurora Lance Classes Titan Unbreakable: Fixed an issue with the perk granting more agility than intended Warlock Brimstone: Perk can now activate if player is airborne Weapons General Fixed some issues related to quick weapon swapping Auto Rifles Base Damage decreased by 2% Reduced Precision Damage multiplier from 1.50 -> 1.25 (head shot bonus) Stability decreased by 4% - 17% (driven by stat value) Hand Cannons In-air accuracy now increased Scout Rifles Base damage increased by 6% Damage vs. Combatants increased by 6% - 25% (based on tier) Improved target acquisition, plus additional recoil tuning. Shotguns Decreased base damage at maximum range (falloff) by 20% Shot Package Perk now has a slightly wider cone of fire The Rangefinder and Shot Package perks are now mutually exclusive Exotic Weapons Vex Mythoclast Base Damage decreased by 34% Increased Precision Damage multiplier from 1.25 -> 1.50 (headshot bonus) Pocket Infinity Enhanced Battery Perk has now been replaced with the Speed Reload Perk Perks Metal Detector: Fixed a bug that prevents this perk from actually providing additional ammo Lightweight: Fixed a bug that allowed additional agility to apply even when a weapon was stowed Activities Strikes Engram rewards from strikes now appear in the post-game Activity Summary Raid - Vault of Glass Templar Encounter Kill volume added to sniper platforms to prevent players from sitting on top of them Relic is now removed and respawned if the holder leaves the playable area Destinations The Fallen have also retreated from their hold over the Rocket Yard to discuss a new takeover plan Really auto rifles needed to be nerfed all across the table? Shotguns to? Have you used a auto rifle on nightfalls and in raid? WTF! I can see nerfing the range of them but the dmg and the stability to? Shotguns really? THEY SHOULD BE 1 HIT KILLERS AT CLOSE RANGE! Its a SHOTGUN HELLO! Let me shoot you from about 6 to 8 feet away with a 12 guage and see whats left of you! This is another typical mmo like all the rest NERF BATS FOR CRY BABIES in pvp. Bungie is gonna be no different then Blizzard or any other mmo that has pvp and pve as soon as the pvp cry babies start moaning with hurt vaginas they swoop in like mommy of the year swinging the nerf bats.... I just dont understand why these games cant seperate pve from pvp. Thank god CoD is coming soon...
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#Destiny

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