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Destiny

Hablemos de Destiny.
10/10/2014 9:16:49 PM
31

There is no point of being level 30

As a level 30 hunter I have to say that leveling up is underwhelming and serves no purpose other than allowing you to unlock more missions. When you first start to play the game it is assumed that if you at level 5 would go up against a level 7 or 8 you would struggle. As a lvl 5 vs a lvl 12-15 there is no hope for you until you reach a similar level as your opponents. This seems like something that we are all fairly familiar with. In Destiny why is it that at level 30 it takes me just as much effort to kill a lvl 4 as somebody who is level 6? I know that Bungie dosen't want us simply blowing through the low level minions but why shouldn't we be able to? I feel like at lvl 30 I have finally earned the right to 1 shot a lvl 7 and keep going. I should feel like a badarse and not like a lvl 10 with an outfit that matches. There really needs to be some balance changes made to make weaker enemies take more damage from higher level guardians. If there is not a damage increase for the higer level players then what is the real point of leveling just to still always be balanced out to a lower level? I hope the Destiny team really looks into the issue because I really am finding it hard to be motiviated to raise another character or think of investing in DLC if all I will be doing is grinding to unlock the next mission that will ultimately nerf my damage output to match my enemies. There really just anything to show for being level 30 but a bunch of useless raid invites and random messages. So far I don't really have this bad### story to tell. It's more like RNG item, grind, level up, nerfed damaged output.
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