Just thought it'd be cool to hear some of your guys' ideas. Any name you want for your gun, or what you'd think would be cool, funny, ironic....etc?
I'm a huge How I Met Your Mother fan, so I think "How You Met Your Maker" is a perfect name for gun.
EDIT: Seeing how some people are also describing the gun itself, let me know what you think would be a perfect, or what you'd like to see/have.
For the "How You Met Your Maker" I'd like it to be a Auto Rifle, with full fire rate, little impact, decent every thing else. Description reads "We all have a maker, or deity. Time to see if yours exists" Ability from upgrading is every bullet fired actually shoots two.
So basically doubling fire rate. And reloads faster after head shot kills, and stacks up (like hunter)
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Frosty Adult Beverage
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The bear cat - shoots grenades, oh wait....
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Editado por hbsamp176: 10/9/2014 11:22:49 AMTHE JUMPSCARE Void Damage Exotic Shotgun Materials: Relic Iron, Ascendent Shards Description: [b]It will stain your pants brown.[/b] Rate of fire: Moderate Impact: High Range: Moderate Stability: Low Reload: Moderate Magazine: 8 Attack: 270/ 360 Primary Perks: 1. [b]Straight to the heart[/b] Increases damage to chest with this weapon 2. [b]The Jumpscare[/b] Increases damage while in mid-air with this weapon
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It has to be the "Superperforator"!
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"Crowd Pleaser" - Rocket Launcher.... (not my idea, saw it here on Bnet and liked it...)
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"Casual Cultivator"
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"Thing that shoots stuff that kill you"
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3 RespuestasEditado por Buddy: 10/9/2014 6:33:01 AMVexos Regioclast Description: [b][i]Unbound by the laws of over and powered, it's victims never return to the crucible, nor the game, ever[/i][/b] Attack: (Fire, Arc, Void Damage) 260 (base) Material: Strange Coins and Spirit Bloom Primary Perks: 1. Hocus Pocus Focus Fire: Aiming down sight multiplies damage by 10, and doesn't decrease rate of fire at all. 2. Vexos Regioclast: Entire magazine deals 10 times more damage and every hit instantly restores all health and provides a temporary shield. Secondary Perks: 1. Increase mag size to 9001 2. Firing this weapon instantly causes the opposing team in crucible to "disconnect" 3. violate payload causes damage equal to 500% base in a large area around the bullet shot.
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Double penetration- a scout rifle that shoots two bullets with one pull. Kinda like a pulse, but more scout feel to it.
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Editado por Dragnelus: 10/9/2014 7:25:11 AMSybian [spoiler]have a great ride[/spoiler]
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Knightcap.
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6 RespuestasBR55HB SR pulse rifle "An older relic from days passed. When holding it you feel like a master. A chief. Many will crumble before you with its hail of bursts." Perks Flawless Cowboy Last burst gives you overshield with kill IWHBYD Melee kills instantly reload your weapon
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The FACEKNIFER!!! A ASSAULTRIFLE THAT SHOOT'S HUNTERKNIFE'S MUAHAHA!!! or do we have to pick real one's?
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Editado por CynicalKitten: 10/9/2014 8:46:43 AMType: Pulse Rifle. 4-round burst, w/ 32 round magazine. Decent impact with high ROF and OK reload and great stability. (Exotic.) Name: Hunger's Eye Description: This gun will take your sight, for it wants nothing more than to see itself kill. Perk 1: "Consume" When you fire this gun, it begins to blind you (It doesn't instantly blind you. Your screen gets darker and darker for 10 seconds until you're completely blind and can see nothing.) and has a small DOT effect. Both are cancelled upon reload. Perk 2: 1 of 3 of these can be chosen. Hand Forged, Perfect Balance, or Field Scout. Perk 3: "The Feast". "Consume" now gives a damage boost this gun, and when an enemy is shot, they are also given the effects of "Consume" until you reload your weapon. The DOT [i][u][b]ONLY[/b][/u][/i] applies for a limited time on enemies though. It cannot kill unless the enemy is already almost dead. __________________ Type: Pulse Rifle. 27 round mag, 3-round burst. Medium ROF with good impact. Great reload and stability. (Exotic.) Name: Judgement Day Description: You wield a weapon that shall be your end, no matter the judgement passed. Perk 1: "Preliminaries". ROF is increased, and any missed bullet returns to your ammo storage, not your magazine. Perk 2: 1 of 3 can be chosen. Hand Forged, High Caliber Rounds, or Field Scout. Perk 3: "Judgement". When you miss a round, and it returns from the "Preliminaries" perk, it damages you and any enemy you had hit with a bullet (During that clip, reloading removes this effect.) But you take 1.5x more damage from it than your enemy does. __________________ Name: Revenge Description: This gun is cold to the touch. (Revenge is a dish best served cold. Get it?) Perk 1: "Humiliate". Increases stability and ROF when ADS, but your armor is reduced by 10% when ADS. Perk 2: 1 of 3 can be chosen. Flared Magwell, Send It, Extended Mag. Perk 3: "Revenge." The last enemy to kill you takes 2x damage from this gun, and ROF is further increased without destroying stability.
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Editado por N7Danny: 10/8/2014 10:46:02 PMVera: "I aim to misbehave" Cayde-6's personal Scout Rifle.
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1 RespuestaI posted my weapon before but here is a more detailed post: Alpha & Omega - Auto Rifle - Legendary "He was there at the glance of dawn, and the blink of dusk. There was no in between." - Telula Attack: 248/300 Materials: Spirit Bloom & Ascendant Energy Perk 1: The bottom half of each magazine causes additional damage Perk 2: Increases the reload speed of this weapon when its mag is empty
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3 Respuestas"The Diddler" Description: I wear a watch on both hands because its always time to diddle. [spoiler]Yup RT fans will get it[/spoiler]
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1 Respuesta-blam!-. It -blam!-s everything.
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The "Snot Knocker". When you shoot it, it one shots the enemy and causes green snot to explode from their nose.
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Editado por SirVoidKnight: 10/9/2014 4:32:55 AMType: Assault Rifle Name: The Joker Description: "Am a killer, am a rifle, am the midnight joker..." (Someone help me out with this discription!) Abilities: (am out of ideas)
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2 RespuestasEditado por FIRE WRAITH 01: 10/9/2014 4:03:28 AM"Delayed Reaction" Flavor text: "They examined themselves after I fired. They laughed and thought I had missed. They were wrong." Scout rifle Clip size 7 (theres a reason wait for it...) Special effect "Was that it?!" - The rounds of this weapon do no damage. Upon reload each round fired explodes.
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Editado por Impact8887888: 10/9/2014 4:47:35 AM[b]Godless[/b] "[i]Do you think you can kill a god?[/i]" "[i]Do you think god can kill me?[/i]" An exotic Hand Cannon Ok rate of fire, great impact, ok reload, decent stability. Magazine: 13 Perks: Precision kills cause your target to explode Increased reload speed from precision kills Special: Godless This weapon can be aimed blindingly fast and shoot incredibly fast Other upgrades Lightweight Explosive Rounds Bouncing rounds (I think it's like ceramic) [b]The Awakening[/b] [i]His eyes fluttered open. "Is this a dream?"[/i] [i]"No, this is a Nightmare"[/i] An exotic Assault Rifle Super high rate of fire, low impact, good reload, good stability, good range Magazine: 30 Perks Random first perk The bottom half of the magazine causes bonus damage Special: Awakened Aiming down the sights and getting a precision kill increases all attributes and scoring hits while aiming reduces all ability cool downs (.1% per hit). Stacks up to 5 times. Other upgrades Light weight Armor piercing rounds Max ammo (36 rounds)
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Editado por BRoddy: 10/9/2014 3:59:12 AMThe Doctor: (Gauntlets: Hunter) [b][i]"Some say he has a dark side..."[/i][/b] Abilities (aside from normal armour upgrades): - The good of Man: Lowers void damage taken by the wearer. ((About 20%)) - Precise Surgery: Increases precision damage with throwing knife against enemies of the Light. - Dr Jekyll: Picking up orbs of light has a GOOD chance to heal. When equipped with "[i]The Monster[/i]", the chance of healing + the amount healed by picking up orbs is increased. However, the internal struggle causes the affects of "The Good of Man" to be halved. [b][i][u]AND[/u][/i][/b] The Monstor: (Handcannon: Void damage) [b][i]"...They were right."[/i][/b] - Low Rate of Fire - High Impact - Medium Range - Med-High recoil - Med-Low Stability - Med-High Reload Abilities: (special) - The Suppressed Beast: Kills with a special or heavy weapon increase damage for this weapon for a short time. - Co-existence: Melee kills on enemies of the Light increase reload for a short time. - Mr Hyde: Increased damage on precision shots against guardians. When equipped with, [i]"The Doctor"[/i], Fire-Rate and Accuracy are increased, but the internal struggle causes damage and range to be decreased.
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4 RespuestasHappy stick :)
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Yung bootihol Probably a shotgun that shoots 10 rockets [spoiler]the rockets are akshullly babies[/spoiler]
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The skin flute