It would be great if we had a "distance-from" marker on the enemy that kills you - either displayed above their head or above your guardian's spot of death - so you can kinda grasp or just flat out know how far away they were when they killed you.
I was looking at a clip today and I felt like I was at a safe distance away to not get headshot by a slug, but it oneshot me, even though I was highly confident it shouldn't have. The same player slugged me again in the match, when I felt like I was a safe distance away again. If I had a visual distance marker to know they were let's say 10m away, I would have had a better gauge of how far away to stand so they don't slug me again.
I have the same experience with fusion rifles at least once every time someone runs one too. I back peddle or start gliding backwards to get away, and feel like I'm out of ohk range then still get ohk.
It would help me not got as tilted if I could look back at the recording and see "Oh ok, they were within x meters when they fired, so it's a valid kill."
I think this would also generally help the playerbase at large. Some players won't even realize what distance certain things can kill at unless they've tested it in a private match AND they haven't changed their fov, b/c fov changes the perceived distance.
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