Ditto! Could we get a save function for campaigns? This is not the same as "Checkpoints". Actual saving. So whenever the player saves, it would save their position, the angle of their view, and whatever else is needed (like if they pulled a couple levers, the game would also save the lever positions). And if possible, could it be extended to other activities where the average casual solo player isn't expected to complete the entire activity in a single sitting? Excluding raids, but maybe including dungeons? And this is not to replace checkpoints - we still need those!
Also, if the player is playing the campaign in a fireteam and say they give up part way through, each player would have a save point for themselves (that doesn't include the other players) for solo play should they want to continue solo. For fireteam play, each player would get a checkpoint just like raid and dungeon checkpoints. They would then be able to invite new (or the same people) into the activity at the checkpoint. Hoping you'll consider it!
Edit: And also autosave with an option in settings to choose the frequency. And it'd be great to be able to choose which save position to load!
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