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publicado originalmente en: Are we part of the problem..?
Editado por The-IIID-Emp1r3: 11/9/2025 5:34:02 PM
5
No not my problem. For example, unrelated.. but still: We still load into the tower wing on the wall since vanilla D2, VANILLA D2, why is the tower still not fixed? Why are the other towers (Bannerfall is one, left deserted post fight with fallen) retconned into being nonexistent when they can be seen along the walls in D1.
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  • Good point 👉

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  • Editado por The-IIID-Emp1r3: 11/9/2025 5:10:34 PM
    Sorry I didn't read your post, I did a little but like 1/3rd of it But you know I'm right about the tower bit, same with other things, we've loading into the same old tower wing since vanilla, been starring at the SAME old screen when in space with no variance, not even the option of seeing our guardian in their ship or a first person fov of what it's like in the seat The biggest overhaul Destiny has had that people been asking for years is armor set bonuses and they waited until now post light&dark saga to do this, why now NOW? after we've gotten so much armors in the game, so many exotics, also weapons yknow.. having a 1 to 5 star system for loot incl. guns should of been done ages ago Crafting should of been more in-depth and require varied stuff to make things (as in parts, perks, etc, not tell us "you need this currency from pve, currency from raid gear to make raid guns" which was gutted out not long after because they keep making up new garbo systems instead of just using the tried and true logical systems MMOs have, monster hunter is an example of crafting done right) Banshee has been pointless for the longest time now, we should be able to craft guns there with stuff we've discovered, the relic on Mars should of been ONLY for things we discovered during WQ period. Same old vehicles, same old ships, same old guns that use AMMO and fire BULLETS (in the post collapse of the golden age...) (Yet every enemy out there have elemental energy based weaponry, some that have tracking to them when fired), same old armor.. All these but with a different paintjob, just a skeleton wearing different clothes that somewhat fit but are mostly bland and no woooooooow factor and can see the bones a bit. When are we getting ACTUAL Hive armor? Cabal Armor? Using enemy weaponry AS-IS? I'm tired of everything looking the same but with a paintjob on it, I want true variance (example Warframe, they all look distinct, with distinct weapons, colors, insane glows on armor too unlike the weeeeeeaaaak glowy bits armor have in D2)

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  • 💯agree 👍

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  • Editado por The-IIID-Emp1r3: 11/9/2025 5:27:40 PM
    Another thing too is we (like I) had our gear in our vault mostly up to part in PL or at base whenever they'd raise the cap by 10 and autoconvert our gear at base power With EoF they reset us all to 10 (because they made up a lie saying "we doing it because the high current number was confusing players" yeah right nobody is confused about "bigger number means better" it was all a lie to nerf us for their stupid raid race because they ALWAYS do this everytime theres a new raid or dungeon, nerfs nerfs nerfs, gear disables, etc), TEN and told us the cap is 500+ like bruhhh that is pure disrespect, all that time and effort.. removed & laughed at, I'm not going to even bother getting the majority of my gear over 10 except exotics here and there but honestly idc anymore, had more fun playing Axiom Verge 2 just recently after finishing Robocop rogue city (now going to do Lies of P) than the game as it is now, this game was better before EoF

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