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Destiny 2

Discusión sobre Destiny 2
11/16/2022 6:06:49 PM
74

Remove AE, no one likes it, nobody needs it.

Airborne effectiveness was added because jumps and movement were "oppressive"(imagine nerfing movement in a game instead of balancing weapons lol, but ok)for new players or casuals facing skilled/more experienced people. Now there is SBMM in control too, (another bad decision, but I accept it more than AE)I don't see a reason to keep AE anymore. Allow people who actually like movement move around the maps, people who prefer to spent the entire game at the end of the map can do it anyway. Dynamic games are way more fun than a game where all the players are forced to spend 10 minutes behind corners with pulse rifles because the game punish you if you jump. It also can be useful to "counter" some of the actual most overpowered, cheesy and unfair playstles, like invisible hunters waiting you behind a wall with legal wallhack(Kepri), or titans all the time behind his barricades with infinite overshield, and in both cases being able to spam it. I think that nobody likes AE, just remove it. It promotes too much passive playstiles(and related builds/subclasses like the ones above), makes the game annoying, slow and boring more than it already is with the actual meta, pvp numbers in the last seasons confirm that. Terrible meta+boring playstile=pvp dies. Save PVP, it keeps alive the game when there is nothing to do in PVE, like this season.

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