JavaScript is required to use Bungie.net

Destiny 2

Discusión sobre Destiny 2
6/8/2022 1:47:36 AM
95

PvP players do NOT like the Aerial Effectiveness change. Please make major changes to it or revert it.

A recent poll on r/CrucibleGuidebook, the PvP-focused Destiny 2 subreddit, shows that the majority of PvP players dislike the Aerial Effectiveness change, and either want major changes to be done or for it to be reverted entirely. The poll is here: [url]https://www.reddit.com/r/CrucibleGuidebook/comments/v5d1i9/poll_how_do_you_feel_about_the_aerial/[/url] Aztecross made a great video on his thoughts about what's wrong with this change and what could be done to make it better. Most people have probably seen it by now, but in case you haven't, here it is: [url]https://www.youtube.com/watch?v=na2PRAzSbac[/url] To reiterate what was said in the video, here's ways that the Aerial Effectiveness change could be made way better: - Give all primaries perfect accuracy in the air, regardless of Aerial Effectiveness. - Have Aerial Effectiveness ONLY affect aim assist - at 0 Aerial Effectiveness, give zero aim assist midair, and at 100 Aerial Effectiveness, give the same aim assist as if you were grounded. - Create more ways to build into Aerial Effectiveness: - Create AE boot armor mods - Tie AE to the Mobility armor stat - Tie AE to the Handling weapon stat - Ideally, every class (not just Heat Rises warlocks) should be able to build to 100 AE in neutral game conditions (being wounded for Air Assault doesn't count as neutral game) If all of these changes are implemented, then the PvP community's opinion of this change will flip from negative to positive. An alternative would be to simply revert the change, but I'm assuming that's not an option.

Publicando en idioma:

 

Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

Ver el resto del tema
No se te permite acceder a este contenido.
;
preload icon
preload icon
preload icon