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1 Respuesta[i]warlocks waiting for solar 3.0 to see if we keep icarus dash[/i]
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1 RespuestaThey rarely nerf hunters… remember how long shatterdive was a thing? Remember when arc staff was unbeatable for so long. Invisible hunters are the most op broken crap I have every seen
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3 RespuestasLol if you cant figure out by now the real reason why warlocks are rarely ever touched then maybe try playing them. the truth is, warlocks don’t get much nerfs because they have nothing thats actually broken about them. Nothing a warlock currently has breaks pvp or ruins the pvp experience. Sure a couple of grenade builds can be annoying but its not like grenades are insanely OP in this game to begin with. Bungie has also just nerfed the most annoying grenade void warlocks have and thats axiom bolts by increasing the cool down AND they recently fixed the hitbox of the grenade on top of granting aim assist for you scrubs that cant aim. So get off your high horse trying to complain about the least used class in the game. Complaining for no reason about a balanced class only makes you look like a fool. Nerfing is not about how many more nerfs a class gets over another, the whole point of nerfing stuff is to simply tone down the stuff thats abused while granting a massive advantage or is extremely difficult to deal with.
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2 RespuestasIs anything in the Warlock kit that over powered at the moment?
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6 RespuestasHeh maybe it's because warlocks don't really get as many broken toys? Don't forget they nerfed nova warp into the ground before bringing it back up. Shadebinder got the first nerf out of all the stasis classes. Granted it ended up getting out of all the stasis nerfs relatively unscathed. And let's not forget they essentially nerfed geo mags into obscurity (which is what renewal grasps need). Warlocks besides top tree dawn are kinda meh in the current pvp sandbox but yes they're somehow bungie's favorite.
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1 RespuestaWarlocks are the only ones who are somewhat balanced. By the way, you can still abuse Loreley in PVP and PVE. That's the most broken thing in the game right now.
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Oh look a Hunter main complaining even though they had a broken ability for over a year.
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Warlocks have had the nerf hammer plenty of times too, remember geomags?, top tree dawn, nova warp, shadebinder, chaos reach just to name a few off the top of my head. Difference being Warlocks havnt seen as many overly strong exotics released, hell even geomags were not an issue until stasis and everyone realised what a great stasis counter chaos reach was.
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1 RespuestaYep it's an outright fact because of Deeg the community manager Was and has been like that since D1
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1 Respuesta“B-b-b-but they nerfed nova warp 4 years ago. They must hate us!”
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So what’s your point? Watch esoteric (don’t know if I spelled it right) on you tube and tell me any class is better than a warlock lol
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Uh huh…
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4 RespuestasYou had to edit it because of the idiotic nature of this post. Smh
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5 Respuestas[quote]Can Bungie just be honest and acknowledge that warlocks are your favorite class? Alot of adjustments in the sandbox seems to be to the hunter and titan classes. And while some of these changes are definitely needed, the warlock consistently goes untouched when it comes to ability balancing.[/quote] I’ve seen this same post for the other two classes too. This post is unoriginal.
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1 Respuesta[quote]Can Bungie just be honest and acknowledge that warlocks are your favorite class.[/quote]
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4 RespuestasEditado por Olórin: 4/26/2022 10:09:42 PMWarlocks get left alone for less than a month = [i][b]BuNgIe LOvEs WAhRlOckS[/b][/i]. Hunters get left alone for several years = [b][i]Bungie, you can call us Wonder[/i][/b]... [spoiler][b]Stevie Wonder[/b].[/spoiler]
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Editado por Kiro - 13: 4/26/2022 10:31:37 PMIts not so much favortism as it is a type of broken logic that Bungie still practices. They dont test the game other then making sure things work/dont crash the game. They use player analytics as the keystone of testing and adjustment. This is often parroted in TWABS "we will monitor the situation and will make changes as needed" or present us with a graph. Warlocks and titans have a low player representation while hunters populate a massive chuck of the games active player base. The lower the player base the longer it will remain unbalanced/broken AF. Prime examples of this are OEM and Top Tree Dawn, these persisted for nearly an entire year with no change. While the longest Op ability hunters had was shatter dive & dont kid your self its life time was much shorter then TTD and OEM. If warlocks and titans had larger use then hunters we would likely see an inverse.
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9 RespuestasThey already admitted this back in D1.
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Careful there they not gonna like this one👴
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Its pretty obvious they hate hunters, dislike titans, and have favoritism for warlocks...
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Seems to be the case.