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I also liked the mission, even if I agree the ending scene needed a bit of improvement. People here like to cry a lot.
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5 RespuestasMission kinda blows why was there a fallen even in the mission
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Nice atmosphere throughout and the enemy density actually made it feel like it was Xivu Arath desperately throwing everything available to her within the Dreaming City at us. And as someone who predicted exactly how things were going to go down, I didn’t have major expectations for the narrative conclusion and as such didn’t walk away particularly disappointed. Still sucks that they decided to delay it for so long though, there’s nothing narratively that forces it to be so close to Witch Queen.
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This mission is great because, how they used NPC's in there and it has big enemy density. I want Bungie to make much more strong enemies with big density in activities, boss fight was great because of that
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Ugh, this is why they can put out such lazy content and still get paid for it.
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1 RespuestaHaving the cutscene skipped for me killed it. Dumb move bungo should have made it not skippable
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You liked something? [i]Prepare to get -blam!- on.[/i]
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Approaching the tower with the worm god apparition wrapped around it was really cool. Also liked the boss fight and the fact that it was matchmade.
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Mission kinda sucked. It was an OK tie into the dlc but it wasn't amazing.
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Nah not the best mission we've had but credit where credit is due the last room and the music I liked alot
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All these months of waiting and we got…that. The bar is so damn low nowadays
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Cant wait for WQ as well. -blam!- the DLC.... no more either flying everywhere.
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sux its bugged
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3 RespuestasWait ! You serious ?
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Not really. Glad you enjoyed it though. To me it was boring as f, and really not all that great, especially with players able to literally skip the payoff cutscene.
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17 RespuestasIn what way was this the coolest mission ever? You fight a handful of thrall on a bridge, and then kill a regular knight in a typical looking room. Where is the cool factor?
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Storybeat wise it really was fun, with the corsairs in the first wave and saints bubble inside I really did enjoy it. Gameplay it wasn't anything remarkable, but it wasn't anything disappointing either for a 6 man matchmade activity. I'm really surprised thay saints bubble actually had bubble functionality with weapons, armor, and blessings of light. I (and anyone else who noticed it) am going to remember that moment with Saint now.
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I disagree,could has well just been a cutscene
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With Queen aw yeah baby
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Editado por Senator Armstrong: 2/15/2022 5:30:50 PM
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Gonna be honest, that felt like a generic walk up to a strike mid-boss encounter, no more than the High Celebrant. The forging of the lance leading up to the battle with Xol at the end of Will of the Thousands mission/strike felt like it had more substance to it imo, so if anything the quality has honestly went down a bit ever since around after Forsaken.
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I've seen better.