Your canon story doesn't leave you dead in the middle of fights as often as you might find yourself. Additionally ghosts don't do that hover mechanic over their guardians bodies. A ghost primarily stays out of sight as much as possible to ensure they can rez their guardian. There's a really cool lore entry with either Saint-14 or Rezyl Azir where they actually let themselves get killed so that they can be rezzed in this massive eliksnis grasp to surprise and murder him as a means of scattering an overwhelming fallen force.
I'm seeing a lot of confusion in your post responses so I wanna inform you that first of all, ghosts aren't that hard or special to kill. That's why they stay hidden. This was a big confusion for a lot of people when Cayde's ghost was killed with a devourer bullet in the forsaken campaign. For anybody that lore dives, the devourer bullet obtained by the scorn barons was intended for Cayde because you need crazy evil guns and bullets to perma kill light bearers. Devourer bullets have the potential to kill guardians regardless of our affinity to the light. Think of it like a bullet that can rend a person's light like Crota's sword. That's why the original thorn was so scary. The sniper baron shoots caydes ghost because she comes out in the open under the impression that she is safe to heal cayde. Baron kills Cayde's ghost so they can get a more satisfying revenge on the already beat to shit cayde. Ghosts are actually just the floating eyeball with shells comprised of materials from their surroundings etc. (why they are so customizable)
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[quote]Your canon story doesn't leave you dead in the middle of fights as often as you might find yourself. Additionally ghosts don't do that hover mechanic over their guardians bodies. A ghost primarily stays out of sight as much as possible to ensure they can rez their guardian. There's a really cool lore entry with either Saint-14 or Rezyl Azir where they actually let themselves get killed so that they can be rezzed in this massive eliksnis grasp to surprise and murder him as a means of scattering an overwhelming fallen force. I'm seeing a lot of confusion in your post responses so I wanna inform you that first of all, ghosts aren't that hard or special to kill. That's why they stay hidden. This was a big confusion for a lot of people when Cayde's ghost was killed with a devourer bullet in the forsaken campaign. For anybody that lore dives, the devourer bullet obtained by the scorn barons was intended for Cayde because you need crazy evil guns and bullets to perma kill light bearers. Devourer bullets have the potential to kill guardians regardless of our affinity to the light. Think of it like a bullet that can rend a person's light like Crota's sword. That's why the original thorn was so scary. The sniper baron shoots caydes ghost because she comes out in the open under the impression that she is safe to heal cayde. Baron kills Cayde's ghost so they can get a more satisfying revenge on the already beat to shit cayde. Ghosts are actually just the floating eyeball with shells comprised of materials from their surroundings etc. (why they are so customizable)[/quote] Titans have let then selves die! Shocking
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With seeing what Eramis did to our ghost, why didn’t she destroy it while it was frozen? I know, plot armor in play is possible but Eramis did like every bad guy does, talked too much. She froze us and our ghost, then should have smashed ghost until it shattered then killed our guardian. Maybe I’m wrong but I haven’t really lore dived too deep at all but it seemed like a good opportunity for a permadeath on our character.
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Lores got nothing to do with pride. Villains in any story have something to prove. There’s a meaning or a message that is intended to be conveyed through their usually meticulous and mad methodology. There’s zero reason not to murder us unless she had not yet realized being frozen in stasis isn’t the same as death. -Quest Flavor Text, “It ain’t even that cold in there. Just feels lonely and empty. I hate it.” -Joker The same can also be said of us who allowed Eramis to be frozen without the killing shatter. She was whisked away too. although I’d say from the hero’s perspective it’s more important that the event is prevented then the enemy defeated. Same kinda reasoning behind letting villains get away to save some folk who are in immediate danger.
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True, but they kill our guardian that’s 1 less active force against them. All good points made though.