Since they implemented CBMM I find that gambit is a better activity. I haven't been getting matched with as many of those people that exploit the invasion mechanics as much lately. I also enjoy using the dark drinker and or WITHERHOARD to melt bosses. I feel gambit is something that could be improved on. Also you can complete alot of bounties one activity which is great for XP. I feel like most of the bounties fit nice and involve doing things you should be doing anyway.
I used to run a lot of strikes, but I feel like they take too long and a lot of the time is moving from section-a to section-b to section-c. I do a few Ordeal NF's, but rarely get the upgrade materials that I'm after. Not for the amount of time it takes. They need to work on strike rewards if that is the only way to get upgrade materials.
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CBMM is crucible, not gambit
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Yeah, The CBMM-PVP changes makes gambit look a better option than playing PVP. Hahaha. With CBMM being the only option for the main PVP playlists, I'm not playing much PVP this season. CBMM seems ok at times when there are a decent number of players, but other times its cancer. People are grouping up and camping too much, sort of makes the games slow and boring.
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Clash last week was like hardcore tdm in cod lol, people not moving, scared to die. Control peak time is ok with cbmm but honestly 20 hours of the day there's no change, I still see nonstop russian, Japanese, middle east teleporters.