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publicado originalmente en: Patch Note Preview: Destiny 2 Hotfix 2.8.1.1.
4/29/2020 4:44:15 AM
1
Bruh, it had no damage falloff, max stability and double damage off walls. The changes that are being implemented will still keep it very viable in pvp and pve. Now, reach down deep in your crack and get your panties out of that bunch that they're in.
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  • Editado por CookieNiki: 4/29/2020 4:09:06 PM
    Dude, Hardlight has those exact same stats since the birth of Destiny 1 and was getting dust in the vault of almost every player for 6 years, and now all of a sudden it's a huge "problem"? Yeah, right. Do you even understand why people say it's a problem? Do you even understand that it's not the weapon that creates the problem in PvP and why? You guys always jump mindless in the nerf wagon instead of thinking why all of a sudden this weapon is a "problem" in PvP. But as I said, too many lazy and whiny players in PvP.

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  • [quote]Dude, Hardlight has those exact same stats since the birth of Destiny 1 and was getting dust in the vault of almost every player for 6 years, and now all of a sudden it's a huge "problem"? [/quote] Shocker...the gun's screen shake is removed, it gets a hidden stability upgrade, and auto rifles in general were buffed making people actually find a use for it? I can't believe those changes would change the use of the gun. There's no way it got that much better. You're right, it's definitely the exact same stats as Destiny 1 year 1 with no improvements. Ignorance...

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  • It's interesting to see the replies you're getting. Yet no one is talking about how power level advantage is in this game, nor is anyone talking about how much damage we can take was nerfed as well. It's not the weapon, it's the developer that is the problem.

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  • Exactly. The state of PvP has nothing to do with alleged OP weapons. Weapons that if we were on D1 PvP wouldn't have a chance to be meta. But too many PvP players are sheep, they jump into the nerf wagon without using the brain.

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