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Destiny 2

Discusión sobre Destiny 2
4/22/2020 10:15:39 PM
17

For those who don’t know why Titans and warlocks are OP

Easy way to show the OP warlock and Titan Titan: Give a titan a sniper or arbalest and the shoot through shield Antaeus wards block everything and unlike the hunters super, Antaeus wards GRANT super. Also look at the titans thundercrash melee. If you ever play comp or trials you find that’s all they do is slam their melee, and then can instantly melee again for a kill. If you play trials you can also find ACD feedbacks being used. If a titan has the mods on and a hunter or warlock melees the crayon eater. It kills them... shocking huh For Warlocks: Besides the insanely long supers warlocks float so high you can’t even use Arcstiders in the air to kill. The nova bomb that isn’t fast kills all hunter supers.( yes even the block) The what I call tickle fingers or storm caller can beat all hunter supers if played right, the dawn blade can stay so long in the air it can out run a roaming hunter or titan. The warlocks also get the dodge ability for dawn blade so while they are destroying you in the air with their icarus moded weapons, they can dodge faster than a hunter TWICE as a DEFAULT. We can also look at that fun little melee of celestial fire that is essentially a straight line grenade, top that with the tickle fingers arc web which can kill a full team in crucible What hunters see If you take a look at what exotics the hunters have, the majority give perks they the titans and warlocks have by DEFAULT. Double dodge (like warlocks) in six coyote , gwinsin vest gives longer super (top tree striker titan) , double grenade (striker titan) with Shinobus vow , and while you missed it lion ramparts are like stompees in how they work. To your argument: Hunters, which are supposed to be agile, get a dodge, the dodge is overrated and only works for split second situations. For the worm-husk crown, the nerf it had after its initial start made it where it didn’t regen health and only gave a tiny bit of health so you aren’t absolute. For stompees I’m sincerely confused on why you think jumping is op when warlocks and titans can jump higher and longer. Overall hunters get shafted when it comes to exotics and perks to their class. There are a few reasons why people stick to hunter. 1. It’s more like other games in terms of running and jumping, a double jump is much more like other games. 2. The looks . Let’s face it, titans get a loin cloth and warlocks get a bracelet that is too big for their hand. 3. The straight forward controls, the supers are easy to understand and while they can get shut down easy, can still be used for fun. The jumping as explained before is easy, the dodge makes sense, and the closer ranged melees make it less like a monster compared to the warlocks mr. Fantastic arms. 4. We have(had) Cayde, the arguably most loved character from D1 which brought a lot of people over

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