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Destiny 2

Discusión sobre Destiny 2
Editado por JetEyeKnight: 2/1/2020 6:44:49 AM
272

Anyone else sick of the crucible being 90% hunters?

Literally, not even joking. Every game I play it's 90% hunters. I can't wait to see what Bungie's got up their sleeve for next season. Edit: literally out of control with hunters. And bungie thought it was a good idea to give them tracking 1 hit kill throwing knives.

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  • Editado por Sinisis: 2/1/2020 10:00:55 PM
    People are sheep in general, sheeple, as they tend to gravitate towards that which is easier and popular. Playing hunter is easy mode compared to Titan and Warlock. Now that Bunga made them op, it's not surprising to see EVEN more of them, not that there weren't enough of them In crucible before.

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  • 90%? GTFOH its like 95%, their the Crutch class. I'm a slap any class silly, but Hunter slide shotty's get the bag n bag again.

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    • We also have Titans with 3 different shoulder charges... one does AOE damage, one applies a damage debuff and AOE damage and the last one suppresses what it doesn't kill. Which, all three will kill basic guardians and have some pretty stupid tracking- which can send the titan up in the air to get you, or around a wall. I've done it plenty of times, while I don't deserve it... I'll take my free kill and run down to the next idiot with one of the few exotics that make Shoulder Charge even more stupid. Like Doomfangs+Monte Carlo so you can build your super at a max of 1 minute into a match at best. Skullfort allowing your arc shoulder charge to always be up on a melee kill plus health regen on that kill. Hallowfire heart allowing you a faster melee cool down on a full super- on top of a high strength stat always having a shoulder charge up. We also have Warlocks with a mid range grenade with a wide spread that will kill near anything it touches. On top of an exotic that lets them have stupidly high damage resist while holding that grenade to throw it- and giving back either 0-99% of your grenade back on hit. But you can also run Nezaracs Sin with a high Discipline build allowing fast grenade cool down, and gain super energy on those grenade kills with Asses to Assets, toss on a gun with Demolisionist... Hunters yeah have OHKO throwing knives that track... but the other classes have their own bullshit too. Hunters can have health regen and invis on a knife kill with Assassins cowl, hold two knives with another exotic... that's about it. Yeah it's a OHKO from range, and it can be bull at times. But all three classes have bull. Crucible has always been full of hunters since D1 cause they have a better jump for in air control since D1. It's more accurate and controllable than Titan and Warlock jumps. You telling us that Hunters are 'out of control' isn't telling us anything. "They have 1 hit kill throwing knives! The most popular class has a OHKO!" Well buttercup... all three classes have OHKO abilities now... what does giving Hunter a OHKO do? Nothing! Absolutely nothing. Why? Cause Warlocks and Titans had them for long enough, hunters had been begging for one. All three classes are bullshit with OHKO abilities. Yes Hunters are played a lot... Please tell the class something we don't know.

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      • Mobility is king. Aside from hunters having a -blam!- large hit box for their one shot throwing knife it’s the only class that doesnt have a really cheesy ability

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      • You're exaggerating. It's not 90% but more around 45-55%. And I'd rather fight against 10 hunters than 1 Contraverse Hold warlock.

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        • Editado por Dredgen Storm: 2/2/2020 7:34:40 AM
          I don’t think I’ve ever enjoyed reading the comments of a post more haha. Tho in all seriousness i do understand...I feel like Im the one percent... being a warlock who plays with sweet business and drang lol... so I see where this post is coming from but it doesn’t stop me from clapping in the slightest. So my suggestion: find your meta breaking rolls that suite your play style and git gud haha Edit: I see you’ve got not forgotten so obviously you ain’t bad but I think i made my point lolol

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          • Editado por Supertide: 2/11/2020 2:51:14 AM
            Yea, so the throwing knives MAY OR MAY NOT TRACK. Once you're good at throwing them it might seem like they MAY OR MAY NOT TRACK to whoever gets hit in the face with one. Someone below said "oh, get good at dodging them". Yea, you're not going to dodge them if we (hunters) are skillled. Good luck out there. Also, if you have knives equipped, it means that basically any other class will walk over you like a squashy potato in close range melee... that's fun too. You should try it. It you can't seem to beat em, join em! I respect your opinion, and all 50-odd people who share that opinion, but I'm a hunter and crucible is a -blam!- for us whatever it seems like from the other sides. It's kinda fun that way, I think. Jump on your titan and have fun deleting things with multiple different builds, or hop on over to your warlock and have fun sailing around with Enya playing in the background as you launch nuclear missiles at everything on the map for several minutes. We'll concentrate on staying alive and doing our part. We know the score

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            • I just hate their jump. And the dodge . It’s a pain in the ass to kill a hunter up close . Especially if the have stomps on . Have to get your shotgun blast off before they leave your fov . Or you’re pretty much gana loose the fight

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            • Editado por sum12mezzwith: 2/2/2020 11:56:41 AM
              https://cdn.discordapp.com/attachments/283669142194880515/673494105698992138/save_1_1_1.mp4 Anyone wanna see some tracking?

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            • Editado por Knightlight: 2/1/2020 3:47:54 PM
              This is from a hunter main. Stompees are overpowered. And the dodge needs to not disable hits. If you are able to put your sight on the dodge you should get the kill. The jump you get from the exotic is to much. It is really bad on console. At least with dawnblade you take longer to reach on top and use a gernade. But with hunter you simply have to jump. The throwing knife is fine. As long as warlocks have HHSN which can kill multiple people then the knife should stay. Disorienting blow should be tone down. It disables to much of your abilities and should only mess with visuals. Same with smoke bomb. Also disable any battery mods in pvp. They only appeal to hunters in pvp. Titans summon a barricade so they don't need a oversheild. Warlocks already regen health.

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              • Same here every match it's majority hunters with stompies

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              • As a hunter main this post offends me.

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                • I love how the trash cans complaining about that titan and warlock are OP, are braves or heroic in comp, and running one of two load outs “Randy’s -Erentil” or “Mindbenders- rations”

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                • I find crucible to be alot less annoying when you choose to play another game with even more annoying pvp like CoD.

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                • Right here.

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                • Very brave of you to make this post my friend.

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                • Where have you been. Apart from a few times the other classes dominated. Hunters have dominated crucible since D1 lol

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                • A post complaining about the number of Hunters in pvp? Well then.. this is gonna be good. =) * popcorn emote *

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                • Sick of people -blam!- about em like they can't ask for a buff to the other classes.

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                • Simple solution. Disable hunter in pvp.

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                • Jotunn the -blam!-$. Next :)

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                • Not sure why Bungie decided to turn Fist of Havoc into a roaming super that heals and regens energy on a kill, but here we are. In seriousness, or more serious then the above anyway, I get tired of Hunters with dodge and wormhusk, coupled with the overshield mod. I play Hunter, as I have since D1's Beta, but -blam!- if that combo isn't annoying. Alternatively, blade barrage can go -blam!- itself in Mayhem.

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                • I am not sure if it is 90% but i do see a lot of Hunters and i am a Titan main but i do have a Hunter and a Warlock and what i am thinking is making a good build and take the Hunter if i have everything done on the Titan and want to play some Crucible, if you can't beat them then join them. Not sure if it is something you are whiling to do but i do think all classes have their plus and cons, you see a lot of Hunter probably because it's the easier way to go around "cheese" it, my words.

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                • Editado por DuBChiri2: 2/1/2020 10:53:25 PM
                  It's going to be impossible to do this. Their mobility makes them the most effective class for crucible for that reason alone. Dodge supers by pressing jump. Break tracking by mashing class ability. Get a mod every season that gives you enough health mid dodge to tank super hits. Then all of this paired with latency basically gives them random plot armor. I'm not bagging on hunters nor am I calling them over powered, asking for nerfs, or saying they take no skill. The game as it is simply favors the tools granted to hunters for crucible as latency comes into play and certain mechanics just dont apply to titans and warlocks as they do hunters. This stuff always happens in every game with pvp. Mobility is just...such a useful tool.

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                  • Editado por CAD1420Z: 2/2/2020 4:59:23 AM
                    It's been like this since Day 1 and I've also pointed it out before. Yet nobody seems to believe me, or were hunters themselves and belittled me for pointing out a fact: That Hunters are the crutch class noobs flock to because it's so much easier to use and get kills with. Why ELSE would they be so popular? The capes? Pfft. As if a long piece of cloth and hood would be the main reason someone chose a class. [spoiler]If they weren't the most casual of casuals, anyway.[/spoiler]

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                    • Editado por RPColten: 2/2/2020 3:37:26 AM
                      Hot take: The classes are all fine. It's just a few outlying exotic armour pieces that are causing a lot of friction. E: okay that and class abilities cooldowns shouldn't be tied to other stats.

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