The ttk is not competitive for the range you occupy. I’ve spent the 2 weeks using my god roll ringing nail and it’s just shy of killing people.
Inb4 people say omg they’re going to make them op again. That was in year one with a very slow ttk but currently they’re the slowest killing weapons in the game bar precision scouts and hand cannons which are by far more competitive.
The ttk needs to shift up to about 0.87 seconds which would be one bullet less and put them on par with all the other auto rifles archetypes. At 0.8,0.3, 0.78 seconds. They’ll still be the slowest by far but you drop the ttk too far and they’d be far to dominant with their high accuracy/stability and range.
Also ALL auto rifles need a buff in pve.
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1 RespuestaJust use 600rpm auto rifles in the crucible, problem -kinda- solved.
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Never gonna happen, bungie hates autos :sadpepe:
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1 RespuestaI have a hazard of the cast with zen moment and rampage. During the last IB I was having great success with it. Blew me away when I was out gunning Recluse users. I figured the Recluse users were paid carries.
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I miss crouch spam Uriels Gift meta :(
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2 RespuestasThe problem with 450s at launch was the Range, I'll admit that much as an Auto Rifle user, But for some reason[spoiler]crybababies👶[/spoiler] Bungie decided to Nerf Both the Range & The Precision A Precision Nerf wasn't needed because 450s are the "Precision Frame Archetype" so adjusting the range Stat was the most Logical solution, but you know what they say💁♂️ if it makes 2much sense then you're playing the wrong game
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4 RespuestasDecreasing the amount of bullets needed to kill would drop it's ttk to 0.80 actually. You would need to change the rpm to get it the 0.87. Let me see what rpm it would have to be... The rpm would have to be about 480 to get a 0.875 ttk. This is without changing the damage values. But in order for it to properly hit these numbers, the weapon has to actually do the damage it shows and not the rounded up decimal crap.
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Wouldn't mind seeing them become viable. Definitely not my favorite AR but also not my least.
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I think the ttk is fine I'd just make bodyshots more forgiving that way hand cannons and pulses are more effective due to a slightly higher skill ceiling