Yep I’m posting about this again. I don’t think people who have never used this weapon truly understand how easy it is to hit all the headshots in the world. The aim assist and recoil create some of the stickiest guns I have ever used (and I used the Longbow in D1). It’s actually hilarious seeing people defending these things as “high skill weapons” when the hardest thing about them is not falling asleep while using them. I don’t think I can stress how much these things need some sort of change. [spoiler]And yes, I am proposing a nerf but here me out before you summon he hive mind and downvote me to oblivion. Increasing the recoil on these two guns could be a neat opportunity to create two unique weapons that kill extremely fast but require a skilled hand to use. If you just buff everything up to their TTK then you waste that opportunity.[/spoiler]
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3 RespuestasEditado por Kxsaii: 12/29/2018 4:34:48 PMI don’t necessarily agree with the nerf but i do understand the frustration by everyone using Luna’s and nf the reason it’s very good not only because of the perk magnificent howl but the gun rarely has any bloom like the ace of spades(this is only coming from a console perspective) if Bungie didn’t make most of the 140 rpm hand cannons inconsistent trust me you’ll see less nf users and more people rocking better devils and ace of spades which I’m fine with also I just wish Bungie didn’t put bloom on most hand cannons and just made a whole archetype (180 rpm) immune that