Remember when IB was a mix of the different game types? The matches would range from clash to supremacy, that helped the grind feel less like bashing my head off of the wall over and over. Iron Banner lasts a full week, that means nothing but control over and over and over and over and over again. After the second day, no one is trying to capture zones anymore because it is boring and we just want to shoot the opposition. It honestly feels like Bungie is purposely trying to drive it’s fan base away. It makes me wonder, how many of their developers actually play this game on a daily basis? How do they not find control as boring as the rest of us?
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2 RespuestasI remember in D1 it did rotate game modes, one IB would be control, the next would be clash, and so on. What we have here in D2 is bungie making more mistakes... they saw the stats for IB control and thought everyone loved it, and decided to make every IB control... No variety as usual, and that is one of the large problems that is killing the game. Lack of variety.