JavaScript is required to use Bungie.net

Foros

publicado originalmente en: Escalation Protocol major issues.
Editado por EdeTheGod: 5/15/2018 6:16:49 AM
1
Just a way to -blam!- over solo players. When the DLC launched beat the ogre three or four times at low light, with loads of others in the patrol zone. Spent most of last night waiting around and re-loading in to do the sleeper quest (most that joined was three, quickly down to two). Came here and external lfg looking for a team...no takers. Oh well, I'll just wait a few weeks to level up a bit so I can (like OG sleeper) do it on my own. None of this levelling handicap is actually returning 'fun’ to the game. Two hours and 350 kills, 12 other match-made teammates quitting, and a shitty disappearing boss strike (Exodus Down) very quickly becomes tiring as tiring gets. Being one-scratched by a Cabal dog is not improving gameplay! The feeling of pecking at the blue square for a slow trickle of treats is a psychological game that I find embarrassing to my inner-self.
English

Publicando en idioma:

 

Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • [quote]None of this levelling handicap is actually returning 'fun’ to the game.[/quote] Sums it up. The Community wanted light to matter again... [u]in Trials and Iron Banner.[/u] Now, we have a leveling system that makes every activity punishing [u]in PVE[/u], while still not being rewarding.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

No se te permite acceder a este contenido.
;
preload icon
preload icon
preload icon