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publicado originalmente en: Season 2 Faction Rally Rewards
1/17/2018 9:46:55 PM
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Stopping people from grinding or farming tokens and weapons are part of the problems your creating false hope. When take away our methods of farming things out and forcing us to play the way you think we should play not allowing us to play our own way. Every time someone comes up or finds a way to cheese anything that actually is fun to do it gets a patch. Like token farming but when we say we hate sword quest farming materials you guys seem to double down on them why is that and can you not force us to do dumb quest's like that anymore we hate them any they waste to much time. Make token drop rates higher for all activities not just the ones you want us to play. Make farming for materials less of a pain no one likes the drop rates on the Osiris weapons quests they don't drop very often so it takes the fun out of even trying to get them. Make crucible play list not quick play we want choice of what game type we pick to play. Trials needs the loss card score to be removed or make flawless less of a thing that is required to achieve 7 wins and give special loot to ppl who do go 7-0 but also give ppl who 7-2 a chance to even see the lighthouse but without getting special adept loot. This might bring trials population up I don't know just a thought. I've never really been a trials. Most players have that feel as if the match making is never ever a fair game its always one sided fight. Special weapons need to be checked before putting them back in in secondary slots the shotgun meta sucked in my opinion but snipers were fine before you added finch I knew you went over board with the nerfs when NLB got nerf. that gun took skill to master. Just stop and ask you self is this fun and meaning full do beforehand because at this point in destiny's life cycle it feels like your running a treadmill of bad decisions with the way your handling the weapon systems/gear/farming methods/nerfs/buffs and match making. I love destiny and it is my go to game I've spent countless hours in to it. But at some points it feels like a sinking ship with to many holes in it and not enough people carring to fix it. Instead they decided to start working on another ship that may have its own problems.
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