0.0005 nerf
Eververse wasnt designed to be end game.
Sbmm isn't a thing.
See that mountain over there? You can go there.
There's so much story people may complain about it.
And many more. What's your personal favourite?
English
#destiny2
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Don’t forget the one where they’ve improved their engine so it’s quicker and easier for them to deploy patches.
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Forever 29 to have the vendors sell 31 gear immediately.
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When PC Gamer interviewed Deej around the announcement of black armory and asked if Bungie was bringing more year one gear over into year two in order to bulk up the loot pool and Deej said "don't need to" ....aaaaannnnddd the loot pool is shallow AF
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Excellent post 👍
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LoL, I somehow always come back to this post.
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2 Respuestas“We can’t increase vault space because last gen is holding us back.”
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20 RespuestasEditado por TheShadow-cali: 1/16/2018 5:33:30 PM[quote]Bungie Weekly Update 12/04/2014: "In the months to come, your quest to become more powerful will have more avenues that lead to satisfaction. [b]The last thing we wanted was for you to look at your favorite gun or helmet and decide that it had become obsolete.[/b] Since the reveal, we’ve read a lot of ideas for how this could have been done better. Your feedback is clear: [b]The time you have invested in your stuff should be respected."[/b][/quote] ~Deej This company "respecting a gamers time" lie, isn't the biggest lie but it is one that has always set in. They nerfed a lot of Y1 just before they capped all of it at 170 and made it all obsolete anyways. This is where the recycle started with Ghon, Icebreaker etc... Hell, we need some carrot's. How else would we get gamers to buy our expansions like adding Jade Rabbet to D2 and have a couple streamers show case it? I can picture Vanna white holding Jade Rabbet lol I like this part [quote][b]Since the reveal, we’ve read a lot of ideas for how this could have been done better.[/b][/quote] But we said screw your ideas.
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2 RespuestasXur is random, we have no control (megaman posted his weekly inventory 3 months in advance)
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22 RespuestasEditado por Vampire Nox: 1/16/2018 4:27:31 PM[quote]We want your time in game to mean something. We want your gear to tell your story. We want players three, five or more years down the line to see your gear, and have it spark up a conversation. We don't want to make the time you spent getting that gear, to feel as if it were 'wasted'. We want your gear to tell your story along the whole Destiny ten-year journey.[/quote] [quote]You see that mountain? You can go there.That's all real geometry, real terrain. If you can see it, we want you to be able to explore it.[/quote] [quote]When you see what we've got planned for our DLC, you'll be throwing money at your screen.[/quote] [quote]We feel that a Peer-to-Peer system will be, in the end, much more stable and lag-free than Dedicated Servers.[/quote] [quote]We've written so much story, Players may complain over how much story there is in this game.[/quote] [quote]The Eververse will never be the focus of the Destiny franchise. It will only sell cosmetic items, and only cosmetic items.[/quote] [quote]Eververse was never intended to be a replacement for quality end-game activities.[/quote] [quote]We like having activity-specific loot tables. We'd never change that, because we feel that the in-game activities should mean something, and the risk should have an equal reward.[/quote] [quote]The Beta is an 'old build'. The final release version of Destiny 2 will contain the finished product, and will be much better than what you're playing now.[/quote]
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"There will be a ton of loot..."
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The biggest lie is telling us that D2 is a sequel to D1,lmao!!! More like a expansion D1.5
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"We made a video game"
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2 Respuestas"Ok, theyre about to open the chests. Remember how i promised you this was going to be the most rewarding public event yet" #twotokensandablue
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"We're listening, and more than that, we're doing". DOING WHAT? Laughing at your fanbase being BLEEPed over by you? Enjoy the cash, BUNGLE. You are DEAD as a company in the next fiscal year, because you have destroyed what little reputation you had left. Enjoy being mocked by CoD fanboys in 2020.
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"We listen to our community."
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Not really a lie but during the house of wolves content drought when deej said something to purposefully piss the community off. I don't really remember what it was though.
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1 RespuestaSeason 1 eververse items are gone for good after season 1 ends. Eververse is selling a season 1 emote in season 2.
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"We have 2 extra studios, helping us make much more content in D2, compared to D1"
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"When you see what's coming in the next DLC you'll throw money at the screen" "We want players time to be respected"
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5 RespuestasSaying the D2 engine could develope new content faster and more often, then being quoted saying content is too hard to make.
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Editado por MadPhunk: 1/17/2018 7:52:49 PMBungie is kinda like PCH (Publishers Clearing House), the business model is pretty similar. You get a letter once a month saying they're working on stuff and good things are coming your way, your feedback is important, then slip in a buncha ad's for products you can buy while you're at it. If you're silly enough they'll keep you around for a few years until you realize you got played.
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2 RespuestasThe one that nobody wants to admit is true: They're throttling hit-detection in the Crucible. It's not a bug guys. It's to try to keep us as close to a 50/50 W/L and 1.0 k/d as they can. A "bug" wouldn't be as consistent as the hit-detection drop-outs in the D2 Crucible are. It's being throttled, just like all the other stuff that they're throttling in this game. I know, I know... I need a spinfoil hat, right? I'm just making excuses, because I'm a horrible player, right? Yeah, ok, just keep thinking that way. That's why it won't change, and that'll be the one they never get called out for. That's the biggest lie they've got. The one that most people seem to be too afraid to even call out, for fear that they'll be told that they're just making excuses for "being bad".
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That they are still a game developer
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“We are listening. We hear you.”
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"In the future we'll talk more"
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Working as intended