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Editado por Ghostfire239: 3/6/2017 3:08:07 AM
37

Would You Be Okay With Shaders Staying Behind if You Could Choose Your Own Colors In D2?

Yes

475

No

55

Now I think it's safe to say that the community is quite (VERY) divided over the topic of D1 stuff not transferring over to D2, especially about Emblems and Shaders. I for one am okay with the change IF Bungie has reworked the coloring system (That being said I will still miss my superblack...I had strong romantic feelings for that shader ever since it was seen in the database back in Y1). So my question to the community is this: Would you be okay with Shaders staying behind if you could choose your own colors in D2? For example, let say I want to be have a primary color of black and a secondary color of green (You could color your class items separately) I would go and select black as a primary color and green as a secondary color. What if you could do this for each gear slot? I know that some shaders provided a sense of recognition and so letting players choose any color they want may take away from that. In order to prevent that what if players started out with a small amount of color palettes, and they would have to earn them by completing certain tasks? For example a crimson can be earn by killing a certain number of guardian in PvP with headshots and Black can be earn by beating a Raid flawlessly. This way when a player sees someone with a certain color they can recognize that what you did to get that color and at the same time you can take that color and use it with other color you want to use it with. Anyway this is simply meant to see if the community can find some common ground, or...you know... not find common ground

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