Destiny needs to go back to year one days, instead of being horribly updated over and over.
The recent update that just occurred makes it so stormcallers are useless and bladedancers are worse than ever, both of which have been nerfed to the ground. On top of that, they made it so you loose all special when you die unless you have a sidearm.
Bladedancers:
Originally, bladedancers *were* one shot and regenerated health just as fast as Hammers, but now they take twice as long to regenerate and it takes two hits from a blade dancer to kill hammers even though it only takes one hammer to kill a bladedancer.
In the mean time, it takes twice as long for bladedancers to not only kill, but also regenerate health where as TITAN HAMMERS REGENERATE EVERYTHING IMMEDIATELY and it only takes one hammer to kill anyone, super or not (except inside blessing of light).
If anything, Bladedancers should be buffed and Hammers should be nerfed making a fair fight between each class, as if Titans weren't overpowered enough and bladedancers weren't useless enough before hand.
*
Warlocks: (Stromcallers and melees)
Adding to that, Stormcallers are now pathetic to a sadistic point, by nerfing Landfall doesn't do anything, (much).
The fact that people complained about thunderstrike means that you are obviously not experienced enough to understand that warlock melee's (except sunsinger, *until now* which in my opinion that's the only thing they did right) were not as powerful as Hunters or Titans.
Thunderstrike *was* long rang because it didnt do the same damage as Blink Strike, Sunstrike, ect.
Now that that the last good thing warlocks had, (Except Nova Bomb) has now been nerfed because it's "too overpowered".
Not only that, but stormcallers have already been nerfed in the past by reducing the amount of lightning chain using stormtrance which made it harder use.
*
Sidearms: (Keeping your special ammo)
They say "We are changing the way things are to improve and encourage primary weapon use, however you'll get to keep your special ammo if you have a sidearm.
Now that this has been made so, people will and have been in iron banner, mostly use sidearms.
Which means that the very thing they tried to prevent is exactly what's happening now because they tried to make everyone happy.
It is impossible to make everyone happy except now 7/10 people are unhappy.
Good job Bungie👏 Ya did great!
*
Special Ammo:
Finally, special ammo, I know everyone is fond on this topic especially the fact that if you die with it you now loose it completely unless your someone who uses Trespasser or Dregs Promise and to the people who use it normally, shame on you!
Now that this is the case, Titans with bubble and everyone else will now be camping the almighty Christ out of the special boxes and even if you get the special ammo what's the point of trying to get it because most people die immediately after they just went through the trouble to get it and still lose it in the end.
Meaning it's going to be more of a hassle just to get the special ammo than special ammo is worth.
I do believe the post on Bungie forums made by "Washedfrombelow0" made a good point, by doing so, people who normally camp in the back of the map with snipers or noobs who camp around corners with shotguns for up too 2 minutes will no longer be able to continue to do that throughout the entire game.
He explains it would be good to only promote special ammo by getting primary kills, and since autos and hand cannons have been buffed there should be no problem doing so.
However since that most likely isn't possible but there is always the option of changing it back, (btw, I don't remember anyone complaining about special ammo or bladedancers but just the matador and clever dragon itself but as usual bungie fixes one thing and destroys everything else).
*
Quick Recap:
Buff Bladedancers health regen and damage, bring back Stormcallers melee, nerf Hammers health regeneration and duration time.
Bring back special to the way it was or follow the, "get one special ammo for every 1-2 primary kills" strategy.
If bungie never fixes this and you can't take it anymore: Uninstall destiny- all they want is your money anyway.
*
Contact me:
Any questions? Feel like complaining? Explain to me why you think I'm wrong? Please feel free to do so. However I guarantee it'll do just as much for you as complaining to bungie that the loot system needs to be updated and changed.
If you would like to talk maturely in a serious conversation without insults or complaints on how you "think" I'm wrong please contact me because I would love to discuss more about this in a mature manner. My Gamertag on Xbox one is "dbsweet11". Until then, I'll be waiting for Tom Clancy's Ghost Recon Wildlands to come out on march 7'th, after that I'm done with this game because it's total trash compared to what it used to be. So enjoy destiny while thousands of people stop playing because of how pathetic it is now.
English
#Destiny
-
1 RespuestaOk, in y1 there was no storm caller so that's that. No sidearms either until Poe. Careful what you ask for, y1 was wrought with the issues that led us here. Want to play control to 20,000 points? Heavy everywhere and would drop from killed that had heavy? Shot package? Final round? Tlw? Thorn? Fusions range was OMG!
-
3 RespuestasWe need more anime in destiny
-
2 RespuestasWe get it. The game is dying. We don't need 50,000 "Destiny is dying" posts...
-
I'm not reading your emotional outburst. Destiny is Dying has been posted every day for over two years.
-
I'd just like to state that in the original Sunbreaker nerf, the insta-heal was given a cooldown, so it's not exactly "instant". A three second cooldown, if I'm not mistaken. Also, hammers are honestly eh now. Striker is still a much better subclass in reality. When they're reversing some of the health regen stuff, are they making cauterize have no cooldown? If so, then it might need changing. I agree with you on most other points. In the hammers vs blade debate, however, I'd rather just see blade buffed. We don't need any more nerfs.
-
It is "dying" because of the age of the game. No console game has ever really had such a longevity outside of a battlefield game and I never have seen people ever post this game is dying for that series. The game is old, a lot of people have put many hours into it for over two years. The game was a success and once 2 hits, we will fully understand the demand for the game. Period. People that are frustrated now, have valid reasons, but since pve content has a larger attachment rate over pve as of late... I would say the views of frustrations have to do a lot with just time.
-
Blink strike does same damage as thunderstrike and is less range than ANY of the warlock melee's. Thunderstrike is still 3x blink strike range.
-
Nerf hammers ? I'm a warlock main and that was just hilarious.
-
Destiny is a terrible game
-
Wall of text to say it's a nearly three year old game or similar?
-
1 RespuestaHonestly, I'd have to disagree with you, though you do put out a valid argument. I believe it was PvP as a whole that is the problem. Destiny's system is pretty terrible as is, but the fact that Bungie pushed so much attention towards it rather than focusing on the rest game where it is needed is ultimately what brought this game down.
-
3 RespuestasLet this game die with some dignity. Don't try to update or fix anything. Destiny 2 is on the horizon
-
8 RespuestasPretty sure it takes 2 hammers to kill a blade and 2 blade swings to kill a hammer. Maybe this last patch changed that but I know for a fact before this last patch it was 2 and 2. Which seems fair to me. As far as the special ammo, they should bring it back to the way it was. People need to quit bitching because something killed them. People are always going to gravitate to the best weapons. Nothing will ever stop that, so the simple solution is to just give primary weapons a small damage buff. That's it. Play smarter, don't go rushing into a battle with a primary, play tactical, move side to side over the map, use your primary at range, when your team pushes up move up with them, if they flip the spawn move position. All this bitching and moaning about weapons and Bungie basically saying people find this annoying and lots of people use it let's nerf it routine is getting very old. I honestly would like them to answer 1 question. Do you really believe you can balance this game when weapons have different perks, ROF, impact, range etc and surely you realize nerfing things only creates a new king of the weapons and players will find out and -blam!-ing use the shit out of it.
-
I stoped reading after he said " Titans need to be nerfed" How is Titan OP? Sunbreaker is as balanced as it can and Striker has a good neutral game with a meh super, Defender speaks for itself. The classes are fine, evey class has its pro's and cons, please leave them alone.
-
Wow this game has been on it's deathbed for almost 2 years, lol
-
Um hunter blink strike does 122 damage the same as thunderstrike
-
1 RespuestaEditado por clarkpastywhite: 3/2/2017 2:47:31 PMHow can you talk about the Titan subclass when you don't have a Titan. I would say use it before you complain that it is overpowered. I play hammers a lot and it's very inconsistent like blade dancers are. Melee should not be nerfed as, again, it's inconsistent. Sunstrike has no range and no 180 degree turn lock on like warlocks or hunters.
-
3 RespuestasHonestly this game should be close to dead if not already. Bungie shouldn't put to many resources to it either. With a new destiny title in the fall they really just need a send off patch for the game and leave it for what is now.
-
6 RespuestasI don't need to read a wall of text to find the mean causes of this game downed fall 1: Nerfing everything 2: PVP - crucible 3: Quests 4: Sub standard development team 5: poor armour designs 6: poor weapons designs 7: lack communications with the destiny community
-
1 RespuestaI think you dont recognise some problems with hammers. Sometimes, the hammers deal a miniscule amount of damage due to some stupid glitch. And yes. Its still out there. Unfixed.
-
Let me get this straight. You want Hammers to be nerfed because they are better than Bladedancer... when there are 8 OTHER SUBCLASSES. How do you think nerfing Hammers will affect its performance against Radiance? Stormcaller? Bubble? Even another Hammer? I thought we had learned by now that nerfs and buffs are more far-reaching than the origin of the idea could have imagined. While I'm here, how do you think buffing Bladedancer will affect its performance against the other subclasses?
-
4 RespuestasThe eternal movement of time will consume everything. Us, games, everything. Everything Dies
-
Your first paragraph didn't have much else to do with your post. I would of figured with something like that, you would want to boost all the weapons and abilities to a shorter time to kill state, which would hopefully make the crucible a much faster paced environment. But then you went off on how they should do even more changes that wouldn't bring the game back to Y1 status in any way as far as I can tell. If i'm off on this let me know, I mostly just skimmed your post for keywords and whatnot.
-
Editado por Dixie-_-NormousX: 3/2/2017 2:13:27 PMDestiny is dying because it's been close to six months without any new content. And the last expansion that we did get was mediocre at best.
-
The crucible is straight garbage.
-
The Khan of Khans shall bring down this great Wall of text!