What's the lost intimidating roaming super in the crucible? The scariest of the bunch?
I personally vote Sunbreaker. Just the fact that a large man with a huge hammer covered in flames ready to kill me reminds me too much of Doom.
[spoiler]I remember one day walking around a corner into a Sunbreaker. Sacred me to the point of tears actually. [/spoiler]
What's your opinion on the most intimidating super?
Edit 1: I'm honestly surprised that stormcaller is winning. I thought for sure that it would be Sunbreaker
Edit two: alright everyone! Stormcaller wins, followed by Sunbreaker, then golden gun. Most of the reasons being their kill time
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9 RespuestasLmao why is sunsinger and bladedancer even an option?
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Me personally it's the bladedancer. Always teleports whenever I try to shoot him. Then I'm sliced before I knew what hit me. :(
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19 RespuestasYou never know true frustration until you get killed by a stormcaller. Respawn. And get killed by the same one again
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The red bar God.
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3 RespuestasI feel bad for whoever voted sunsinger
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Scared half the problem is everyone runs. If you just shoot them and back up They die.
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11 RespuestasAll those people saying Stormcaller must not play Warlock. It's the easiest one to shut down.
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Storm caller you can get out of harm's way 90% of the time with the other roaming supers but stormtrance -blam!-s your world up and when you respawn
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Sunbreaker isn't as scary as it used to be before its nerf. I personally think stormcaller is due to the fact that it seems to have more armor whilst in its super form, makes for killing it much more difficult
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1 RespuestaFemales on their period
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Where is nightstalker on this list
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Ill tell you what its not its.... Bladedancer probably the easiest super to kill in the game in trials we see a bladedancer and its a free kill for us. Its the most useless one of them all it, i literally beat the -blam!- out a titan with it and he punched me twice and killed me.
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STORMCALLER is spoopy as f but it gets denied
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I still run away when I hear that 'tink'.
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I sat there for a bit looking for Palpatine before I realized that's not the real name of it XD
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2 RespuestasWhere are the other options?
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14 RespuestasYur mom tigerstorm :p
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First played this game around the time of day one of destiny, to me, it's still Bladedancer roaming supers and that blink spamming. I remembered those times, getting fed up on how "OP" they were....good times. Lol
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5 RespuestasWho the -blam!- voted for Sunsinger lol
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Storm trance. Only one it's just better to jump off the map rather than try to face it.
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Someone who's good with their secundary... wait
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Editado por Willakkuma: 9/4/2016 1:38:46 PMI see it as situational. And for the purpose of discussion, I assume we're mostly talking about gun fire/grenade/melee as a means to combat......not super v. super. In more confined areas (e.g. rooms, hallways), Bladedancer can be hard to stop because of erratic movement. Sure, shotguns are great but landing shots can sometimes be tough. In these situations, a 1 for 1 trade my life for the super-cast life, is a big win if you can get it. Stormcaller can also be hard to stop at times in these situations, but for me 2nd to Bladedancer because they're more predictable. Out in the open for both of these though....just back pedal and shoot/grenade as they close distance. In somewhat more open areas, Sunbreakers can be hard to stop if you can't land head shots on them from mid-longer ranges and/or team shoot them. Golden Gun can be the same, and you're insta-erased if you miss. The nuke category goes to Nova Bomb and Fist of Havoc. Supers that erase you if you can't somehow get enough air or far enough around a corner.........which often times isn't even enough. Shadowshot is unique among supers.
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5 RespuestasNotice that only 24 bigots, who probably thought they were being funny, selected sunsinger... WTF BUNGIE STOP ACCOMMODATING TO CRY BABYS.
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Editado por LucentDust: 9/4/2016 1:33:52 PMStorm callers (seeing that they're highest voted) do have a counter though, assuming you're on a longish range map. When they turn the corner and float at you, they can be an easy snipe. Close range? Forget it.
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I can handle hammers easily, I usually end up sniping them in the head Storm callers? I can't beat them most of the time for the life of me, probably because I panic when I see one
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23 RespuestasEditado por What I Look Like: 9/4/2016 5:26:37 AMSTORMCALLER?! LMAO SIKE! Everyone is all like "they have too much range", meanwhile I fusion melee every Stormcaller too stupid to get close. Nah, I'd say Golden Gun. Pound for pound, no super has the chance to outright stop 3 other supers in rapid succession (not just suppressing them either, I mean no other super is outright killing 3 Guardians mid super). Edit - remember that Deadeye buffs GG damage now, Guardians.