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#feedback

Editado por HypobaricPiano: 6/22/2016 3:52:42 AM
26

BUFF SUNSINGER - Actual constructive criticism!

Buff

213

Leave it

116

Nerf it

26

There are some out there that only have time to run with one class. It is my opinion that each class should have a subclass that is at least capable of a little support. Sunsinger has the start to that goal, but it needs a little help. What I want is a reason to be excited to play Sunsinger. A subclass's super is a huge proponent to what makes it fun to play, and Radiance has always been wholly underwhelming in terms of power and enjoyment. [u][b]Just ask yourself, when was the last time you got excited about your Sunsinger's Radiance[/b]?[/u] I've gotten hyped about Reapers with Fist of Havoc, shouted War Cries as I got 8 kills in a single Stormcaller activation, and even laughed maniacally as I suppressed two opponents with active supers using my Tether. I think the most I've done with Radiance is tanked a golden gun shot with Radiant skin then slapped the gunslinger. Radiance doesn't do anything for me that makes me feel like I've 'become legend'. [u]Recommended changes[/u]: If I could ask for any particular change, it would be that Sunsingers, particularly Radiance, becomes a more supportive class. All numbers are pretty much irrelevant, as Bungie would certainly balance them, but here's an example of the idea: Range would be ~5M to be within proximity of the buff. [b]Song of Flame[/b] - Already buffs teammates cooldowns. I would have its range extended to the aforementioned 5M. Powerful in PvE. [b]Radiant Skin[/b] - Buffs teammates damage resistance and drastically increased recovery, recovery applied to sunsinger too as additional buff. 5M radius. Kills with the above bonuses in PvP would grant support points. [b]Fireborn[/b] - Upon activation, all dead teammates within 5M are instantly revived; no further buff. If deemed too powerful, Bungie could simply leave it as a choice: If dead it would only revive the Warlock, if alive it will revive all within 5M. If the above options are not what Bungie wants to do with the subclass, then I would ask for at least the following changes: Sunsingers should get additional health in addition to their 50% damage resistance. As a super, it is currently more useless than a Defender ward, even in PvP. It should also receive duration like a stormcaller with transcendence, as it does not have anywhere near the output of a stormcaller and needs it even more. This could be reserved for a Radiant Will buff, but I think the super itself needs all the help it can get.

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