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#Gaming

5/12/2016 6:17:51 PM
16

Overwatch: what gamemodes would you like to see?

I have seen a lot of talk about the low amount of gamemodes, and compared to big games like CoD and halo it certainly doesn't have much (3-4 at launch, lowest other number I can think of is BF4 with 5 at launch). However, the more I think about it, I can't find many gametypes that would actually work really well in Overwatch. Deathmatch gamemodes would just be 2 teams of tracers and reapers, it requires much less teamwork. One sided CTF wouldn't really work, as soon as the enemy team gets the flag they just tracer back to their base (2flag could work, and you could turn off the flag holder's abilities and adjust spawn areas on ctf maps). The complexity of Overwatch's gameplay just doesn't allow for that many traditional gametypes to work well. So #gaming, I ask you, what gametypes do you feel could work well in overwatch? How would these gametypes work? What gametypes would you like to see implemented in some way?
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