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publicado originalmente en: Titans are like..
5/2/2016 3:13:23 PM
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The PvP super for warlocks is debatable Shadstep for hunters is Debatable Invisibility has Never once helped me, you can still see the person who is invisible They still set off proximity detonated supers or Supers that track (Sunbreaker on both) Suppressor grenades are not used because it means you have to use Defender, A class that is terrible right now. I think it needs a Really big buff (Unbreakable Bubble and Armor of light to be intrinsic) and a Grenade charge to bring down a Super? Pretty damn good, Hunters require an entire super dedicated to that. The Wombo combo you mention in your original post is also debatable. If you Used both your melee and Grenade wouldn't you want your target to die? This is also escapable, other Melee+Grenade combos are not
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  • [quote]The PvP super for warlocks is debatable (You mean Strom trance? Not really debatable, in start it has a mini foh and it takes no skill to run though enemies. The only struggle is the range but you got blink to cover that distance) Shadstep for hunters is Debatable (Yeah only debatable is you suck with shadestep.) Invisibility has Never once helped me, you can still see the person who is invisible ( you can somewhat see the person but you can't see them sitting around the corner with a shotgun.) They still set off proximity detonated supers or Supers that track (Sunbreaker on both) (+ yes but the explosion radius is smaller then the proximity. Hence makeing hammers even easier to dodge.) Suppressor grenades are not used because it means you have to use Defender, A class that is terrible right now. I think it needs a Really big buff (Unbreakable Bubble and Armor of light to be intrinsic) and a Grenade charge to bring down a Super? Pretty damn good, Hunters require an entire super dedicated to that. (Nice to see you agree somewhat) The Wombo combo you mention in your original post is also debatable. If you Used both your melee and Grenade wouldn't you want your target to die? This is also escapable, other Melee+Grenade combos are not (Yeah you got me, my problem isn't the combo its smoke really. The melee charge is too strong by itself and pared with a nade or a couple shots you'll die.) (+either way, smoke is to strong so buff everyone.) [/quote]

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