Your name is scrub lord, your argument is automatically invalid
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Editado por Whoppenheimer: 9/21/2015 3:22:31 AMHahaha my name may Make me look bad but I'm better than you no denying it
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Lol, wasn't trying to deny nor confirm anything. If I don't see a Bd coming, it makes it more difficult to counter, especially if im reaching the end of my super
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Smack the bitch with SunCharge!!!
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Then its not skill thats in question, its perk preference. I prefer forgemaster. Allows hammer time to last longer.
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Editado por Whoppenheimer: 9/21/2015 3:31:23 AMHonestly you should put SunCharge I got a breaker with it and it's useful in close quarters. Also immolation fists will be your best friend
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I dont have the fists yet(want em so bad) But ill give it a go. Thx for the tips
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Editado por Whoppenheimer: 9/21/2015 3:43:41 AMHere's my Build SunCharge, Thermal Vent, Hammer Tracking with Explosive Pyre (when I have immolation fists) , and Cauterize
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Forgemaster, stoke the forge, flameseeker and cauterize. Combine cauterize and stoke with skullfort 2.0 and a sunbreaker can literally keep punching thralls in the abyss for hours.
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Honestly Stoke the Forge is useless
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Not in pve its not, especially in the abyss. If you have the y2 skullfort, you get 2 melee charges. That means to sunstrikes. Hit any red bar enemy and it'll kill them. Since you have 2 melee charges, it means stoke will always activate. With cauterize, this means that you could never die against trash mobs. In pvp, it may not be as good, but in a fist fight, a sunbreaker won't lose as ling as they get the first hit. The only thing it won't kill is a sunsinger....for obvious reasons. I'm still trying to find my prefered build sunbreaker wise, seeing as its still relatively new.