Shoulder charge isn't a melee, just like bloom for warlocks isn't a grenade. Also shoulder charge is only active for 3 seconds and has a charge up and cooldown. It clouds your screen heavily (which no other class has) and doesn't OHK anymore (wtf was Bungie thinking with the ram?). It's completely shut down by a shotgun and requires you to sprint at somebody with active radar. Overall, I'd give it a B- as an offensive capability.
Titan [b][i]melees[/i][/b] blow compared to other classes. Their range is a joke and their damage is lackluster. The defender melee gets a shield only after a kill while flame shield activates on a hit. The range is what really kills it for Titans though. By the time they get close enough to land one melee, a warlock has already landed two. But no one talks about this because of how bad shotguns are right now.
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If shield charge counts for Bounties and Kill feed. It counts as a melee
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I laughed at shoulder charge is active about 3 seconds. Stopped reading then.
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That's pretty close to how long it's active. I'm not going to act like I timed it. There are many other points in that post not about shoulder charge. But there's probably no getting through to someone with their head up their ass.
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you had me at not a melee? like wtf a grenade? nough said