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Editado por JamesButlin: 2/24/2015 6:47:26 AM
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[i]Better system:[/i] > Trading is unlocked between two people once they have played x amount of hours together (I'm thinking in the hundreds - people that have stuck around) > Trading is only available between clan members > Trading can only be done one item per day > Trading can either be like for like, or cost x amount of materials + glimmer to perform (either for both parties, or just the recipient if gifting) This will counter all real money systems that people might try to implement, and will ensure that trading can only happen between people that have played together and formed cosy little guardian bonds.
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