Tripmines should still act like a claymore. The moment you step over it, you get hit. Why do tripmines give players 2 seconds breathing room? I have no idea.
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As long as the don't OHK I (a titan) am fine with that and really any form of traps getting buffed like the sticky grenades from grenade launchers. Actually lay down traps and punish players who tend to rush..... like shotgunners. Punish them for blindly rushing around be a Hunter trip mine or a grenade launchers sticky grenades.