Can we for the love of the dadgum travler get a melee or grenade option on any class that is a one hit. If it takes one hit to kill us can we get a damage buff? What's with the stupid imbalance?
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If anything they need to make it so it’s not so easy to kill a hunter mid super- compared to the other classes Hunters are the weakest when using supers
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2 RespuestasHunters don't need a ohk because we'd be low skill floor class like titans who spend the majority of the game sprinting mindlessly with a shotgun and/or shoulder charge
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3 RespuestasI would say that throwing knife headshot should be a ohk, but gunslinger is actually pretty good in terms of supers anyway. Arcstrider (I haven't tried the new on though) or nightstalker could do with a ohk imo, because they're pretty much useless compared to gunslinger. [spoiler]pls no hate[/spoiler]
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7 RespuestasIt has been discussed over and over again Hunters DO NOT NEED a OHK anythiny. They can already get their melee and grenades back with relative ease so if they where to get a OHK melee or grenade Hunters would no doubt abuse the living hell out of it making it Y1 of D2 pvp all over again where its hunter or GTFO.
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7 RespuestasWhat they need to do is rework subclasses, especially older ones. Bring in exotics that synergize subclasses, not just give one grenade. They need to make innate perks like +3 mobility on all hunter, resilience for titans, and recovery for warlocks. They need to make hunter grenades do damage and not knick someone. Swarm grenade takes away maybe half a tick of armor meanwhile one pulse in a pulse grenade can kill a hunter in a super? It needs to be reworked in the root of poor synergies and poor stats for abilities. Hunter supers are decent but they need to be revisited and reworked if we can't customize anything.
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12 RespuestasI feel your pain. Since the reset 2 weeks ago, my Hunter takes 4x more damage and dies in 1-2 hits. A precision shot kills my Hunter 1 shot. Mean while my Hunter needs to plant 7-10 Precision shots to kill a Titan and Warlock. Not sure how this is Balanced. Hunter Melee from full shields removes 80-90 % of the shields of Titan and Warlock. If I shoot the shields off of Titan and Warlock first, then Melee does 90 % damage leaving 10 % for Titan to hit back with their 1 hit KO melee. Warlock Melee can be used from a very far distance and it not only kills Hunter shields also all HP. NO damage drop off from Warlock Melee despite the incredible distance. Hunter can't even use their Melee correctly because both Titan and Warlock have a higher base movement speed than Hunter. Not sure how this is fair. Lets not forget that Hunters who are suppose to be fast on foot and are slower than Warlock and Titan at movement and I can never chase after either of them. Plus Warlock has Teleport and Titan can boost away really fast. Titan and Warlock's insanely fast Melee regen versus Hunter's 3 minute Melee regen. I am starting to think Bungie hates Hunter and skilled Hunters now that I bring all this up. If Titans and Warlocks are always complaining to have Hunter nerfed, I mean I am just throwing this out there, is it at all possible that perhaps the people playing Titan and Warlock are just really bad at playing those classes? Hunter dies so -blam!-ing fast now and people are still complaining, what gives Bungie?
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24 RespuestasHey look everybody, another hunter main who only plays hunters complaining about hunters.
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HAHAHAHA!!!! No. BB is already too overpowered right now so.
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No it don't he don't die when hammers hit him when he activates his Barrage a NERF not above and by the way I'm a Hunter 2 I'm also warlock and that super is just stupid and the Titan well the only thing of Titans got to go in for him is a shoulder charge
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Lol, no.
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Two guardians walked in front of me in quick play, “worth using my super” I thought. Both of them tank the full blade barrage, void warlock casts his void chest bump and proceeds to kill me and the guy behind me. I didn’t care, I’m only there for the bounty, but this is why I’m only there for the bounty.
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4 RespuestasHunters have the highest skill gap out of all the other classes. They are in a decent spot right now, I’d say.
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2 RespuestasGet used to it mate, Hunters get nerfed all of the time due to other classes constantly moaning about something. Our Supers have been toned down massively, our armour has as well, scout rifles suck, we can now take very little damage, christ they even killed off our leader... but hey never mind as long as everyone else is happy eh.
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6 RespuestasNo hunters are the best class they don’t need any changes.
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7 RespuestasAs a Hunter main we're already pretty op. Been doing even better since I started using blade barrage with shards of galanor. I'm not against a ohk ability but I'm not going to fight for one either.
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1 RespuestaTripmines should still act like a claymore. The moment you step over it, you get hit. Why do tripmines give players 2 seconds breathing room? I have no idea.
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7 RespuestasI've been trying to get some feedback on my idea, but so far not so good. XD I feel that the throwing knives could fairly one shot as long as they had damage falloff. Basically, they one shot at a reasonable distance (shoulder charge lunge distance, or maybe slightly further) but any further and they do less and less damage. This way nobody gets cross mapped by knives. :) Just a thought