It's only on nightfalls and it's a creative way to make difficulty. Making enemies bullet sponges is lame while making you lock into a loadout is a creative way to challenge people for an end game activity.
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Most people don't change setups on a strike anyway, so it just hurts the few that do change depending on the encounter. In other words, it's kind of pointless.
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Then it won't affect you and you're crying over nothing.
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Crying? What do I have to cry over. I've got no problem with locked loadouts.
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I... wasn't talking to you? I responded to the guy under you saying it hurts the encounter but its pointless because people don't change setups on strike.
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Shorty formatting of the forums on the app. Showed your post as a response to my post.
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Where are you perceiving that exactly? I'll wait........
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Don't be a damn idiot. First you say nobody changes setups, then you complain that locking loadout hurts the encounter. If you don't change loadouts during strikes, it doesn't affect you and you can stop crying about how it affects strikes.
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[quote]Don't be a damn i-word. First you say nobody changes setups, then you complain that locking loadout hurts the encounter. If you don't change loadouts during strikes, it doesn't affect you and you can stop crying about how it affects strikes.[/quote] Ha, ha, Ha, ha. 😂😂😂😂😂😂😂 Reading comprehension is not your strong suit. People these days.....
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This doesn't even make sense. I've only stated facts.
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Did it say I responded to you? I was responding to the guy who gave the crying comment. That's strange...
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Not really. The few that do change up will have to think before entering. And we don't know yet what people's habits in D2 will be, they won't have a crutch like they do as is. And, again, it's only on nightfalls. Adding a slight challenge to nightfalls by not allowing weapon changes is a fine way to add challenge that's not just making enemies bullet sponges.