[b]Halo: Sins of the Prophets[/b]
Sins of a Solar Empire mod | TBD
[url=http://www.moddb.com/mods/halo-sins-of-the-prophets]Link![/url]
So this is a mod for Sins of a Solar Empire, one of, if not the best Space RTS to date.
[url=http://www.moddb.com/mods/halo-sins-of-the-prophets/videos/sotp-logo-intro]New videos!!![/url]
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Halo: Sins of the Prophets
SotP ushers in a new era of strategic, fast paced, Halo space warfare. You'll command multiple armada's across an entire theatre of war.
Factions
Take control of diverse factions in response to a rather hostile galaxy.
The first two factions to be completed will likely be the Covenant and United Nations Space Command (UNSC), but both the Flood and the Forerunner Remnant are currently in the conceptual stages as well.
Combat
Combat is now always decisive. At the start of a conflict, it becomes fairly obvious if you have momentum in the battle. You won't see a drawn out battle with ships soaking up damage like sponges. In response to the increased mortality rate for ships, the population cap has been raised dramatically. Expect to see massive battles.
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So flood, you psyched?
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[quote][b]Posted by:[/b] Mr Pinata The Star Wars Empire at War: Forces of Corruption Halo mod is much closer to completion and actually has a release date.[/quote] TELL ME EVERYTHING. I bought FOC like a month ago. Buuuut Sins has much more realistic seeming combat, idk how halo would work in the starwars role. Buuuut... Empire at war and SoSE are two of my all time favorite games so...