-
[quote][b]Posted by:[/b] Sliding Ghost Well I was under the impression that it only lagged when there were high AI numbers. Plus, I've only played the Xbox version on the Xbox 360 so that could be why.[/quote] It's not much better on 360 than on oXbox. Actually, the 360 software emulator is a bit bizarre; it's usually smooth, but it'll just randomly start dropping frames like crazy at the weirdest moments. [quote]But yeah, it feels way better than CEA and H3. That could also be why. H3's Sierra 117's dam has 2 big problems. 1. The Pelican. Magic missiles are ungodly assistance, even more so when they fire carelessly. 2. The Phantom that often collides with the bridge. The lag produced is immense.[/quote] I was more thinking about the persistant judder those games have. When Halo 1 drops frames, it's due to obvious high stress and it'll go away when you get to clearly lower-stress areas. But in Halo 3 (and CEA), the game will occasionally just start dropping a frame or two every second or so, and it drives me absolutely nuts.