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1/29/2015 4:36:27 PM
17

Halo 5 beta review?

Just wanting to know what anyone who played the beta thought of it, I loved the gameplay, everything felt right and played very well, I just don't care for arena style gameplay and therefore died a lot..... Still looks very promising!
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  • I thought it was really good. It's really frustrating to play without teammates, though. I think the "Halo is now officially CoD" banter is a crap argument. I hated Reach and H4 for their super casual mechanics and high levels of randomness and handholding, and this game is a huge step in the right direction, from what I played. The aim assist is the lowest it's been since Halo CE. Players are all treated equally. Jump jets allow for interesting ways to throw your opponent off. Etc... The abilities that I was and am still concerned about (ground pound and shoulder charge) are very useless. They're more of abilities that you use when you stop taking the game seriously and want to be flashy. I personally like it that way, but I'm sure it'll be changed in a way that pisses me off. I think people will like the ranking system when it's finalized. It's made by the guy who made LoL's system (I believe), and it's like the Trueskill system, but you can track your progress much better. Overall, I'd give it a 8-9/10, where I'd give Reach and H4's competitive multiplayers 2-3/10.

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    1 Reply
    • Never been so excited for a halo game since 3. I could've probably just played the beta forever lol

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    • Edited by Tiber of Astora: 1/30/2015 10:41:31 PM
      Power weapons are useless. Too fast. Not Halo. F--k 343i.

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    • Although I did find it fun it still felt hollow. I know it was the beta but I'd it just didn't feel the connection like I did with earlier entries. Negatives: how all the Spartans act like frat boys with chest bumps and come at me bro arm stretch. Also thought the shields were way to strong and regen way to fast! Positives: Map flow and design was excellent and kept matches feeling fresh and not like I was playing at a camp site Weapons seemed balenced and no gun felt over powered In short will not be preordered because 343 doesn't know how to make a working gangs and I'm not buying another $60 alpha

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    • Grenades are nukes and some of the map designs are trash. Kill times need to be lowered as well. Other than that it was great

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    • It's the most fun I've had playing Halo multilayer since 3 and it's a huge improvement over Halo 4. The multiplayer is super competitive and so addicting.

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    • I thought it was great. Looks good so far.

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    • Almost perfect in my opinion, sprint is still annoying but it's as good as it will get. Oh my god the competitiveness turns me on/

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    • I really liked it. Kinda hard to get into the groove on mcc when all I want to do is play 5 again. Everything for the most part felt great. Kinda wondering what slayer pro will be like, If it's just going to be radar off, or more than that. I like arena style.

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    • It was really good. The only thing I think needs tweaking is the grenades. They're a little OP but other than that, it is fairly well balanced

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    • Great gameplay + stacked teams = a terrible time

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    • Great game, best multiplayer since H3. The only thing I'd change is the zoom onto RS rather than LT. But you can change the control scheme anyway.

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    • Campers campers and more campers. Lol

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    • 3/10

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    • Haven't waisted money on next gen yet so idk

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      • 5 is one more than 4

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      • It was fine. Much better then halo 4 and reach. Something's need changing though.

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