Its a simple one bungie just let us toggle the ghost light when we want to illuminate dark places that aren't part of strikes just when we need some extra light exploring
English
#feedback
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4 RepliesIf only this game was more complex, the ghost could work wonders. The ghosts could be tailored to class, so the ghost could have a skill tree tailored to the class. For example, Imagine in the vault of glass raid, you could whip out your ghost as a Hunter and use it as a drone to scout ahead to see where the gorgons are. Imagine if Titans could use their ghost to spawn their bubble a few feet away from their position. The ghost just isn't utilized correctly.
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2 RepliesWhy do we even have a damn flashlight? We have flying motorbikes or whatever... Spaceships that can travel anywhere. We don't even have night vision goggles? The -blam!-?
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#fleshlight
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Wow they can't even do this
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4 RepliesWell flashlights can cause massive game lag and a troll who decides this crucible game should end can spam his flash light and create lag so I've heard
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Edited by Deathamadd: 1/14/2015 11:32:54 PMAgreed
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Seriously. Ghost flash light controls are needed
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We've been asking for this since the alpha. It's actually gotten a lot better since those days of max light level 8. But yes, it still would be nice.
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You mean, why is it not working in the dark below lol ? Oh yeah there's that plague that sucks out every source of light, right...
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Bump of doom
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Super bump
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If they did that noobs would use it in crucible to blind people then fusion rifle them
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Edited by Zamics: 1/7/2015 7:44:31 PMYou know what would also be cool? Turning off the flashlight in dark areas to be super sneaky.
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1 ReplyThere needs to be more areas where you're in complete darkness. Those areas where so much fun.
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1 ReplyI'd like to be able to decide between the flashlight and the orb that he becomes in the first mission.
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Yeah. I want this so much. I remember watching that E3 video and they guy saying that it was dark or something so he should use his ghost. Why take that option out?? It also seems that whenever the ghost [i]does[/i] use it's light, it's in the places where you don't really need it all that much. Compared to places where you [i]do[/i] need a flashlight, but Dinkleberry does nothing.
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2 Repliesthe original E3 demo had this...i wonder why they took it out....
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Yes please
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3 RepliesI had to turn my brightness up on my tv for the vog tunnels. Couldn't see the damn cave.
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7 Repliesin fact there are only 5 locations in the entire forking game that requires a flashlight. The hive breeding area under the array - Russia a tunnel that leads to the world's grave - Moon a tunnel that leads to Crota's soul - Moon the metro in mars - mars Tunnel that leads to the nexus - Venus
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Hey dinklebot might actually have a purpose 0.0 thanks for actual feedback guy.
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The idea of being able to blind another Guardian pleases me....
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Agree. Some places are way to dark